Skydance's BEHEMOTH

Skydance's BEHEMOTH

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Valve Index, tracking is incorrect.
The game launches and however there is something terribly wrong with the head tracking. Its not 1:1 inaccurate and seems laggy. This is using a valve index and choosing openXR at boot. other games for example blades and sorcery work just fine. Strangely the same issue on the PSVR2 when plugged into the computer. Its not a performance thing, anyone else seeing this?
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l0cut15 Jan 14 @ 3:30am 
This should say PC VR tracking. I attached an Oculus rift 3 via a steamlink cable and same tracking issue. Very strange. Also resetting open XR doesn't seem to help.
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