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Anyone believing that Skydance Behemoth has good melee/sword combat should really play Schell Game's 'Until You Fall'. That game perfectly embraces what it means to be VR.
This games combat isn't perfect. But it's fun, and works well most of the time. You can stab people.
Idk, man. It's yet another rogue like slop with zoomer color palette on top of that. No thanks.
Not everyone likes "rhythm combat". I mean I could have written the same statement about Until You Fall.
Anyone believing that Schell Game's Until You Fall has good melee/sword combat should really play Deep Type Games 'Hellsplit: Arena'. That game perfectly embraces what it means to be VR.
I don't feel any visceral sense of presence and physicality when fighting, unlike B&S, Hellsplit or even Undead Citadel. It feels more like an arcade/rythm game.