Skydance's BEHEMOTH

Skydance's BEHEMOTH

View Stats:
Marquez Dec 5, 2024 @ 9:59pm
(BUG) Behemoth fight doesn't trigger on travel/re-play
I'm currently progressed to the second area, but if I open the map and travel back to fight Shacklehide via its travel point, I find enemies worshiping and the chain ball and mound there, but the fight animation does not trigger, Shacklehide does not spawn, and I'm able to walk through all the objects. The enemies also do not react and are invincible.

I would REALLY hate if we couldn't go back to do these boss fights again after completing them. It's the best part of the game! Thankfully it seems like this is just a bug that needs fixing, and I'm sure others will notice once they start trying this.
< >
Showing 1-2 of 2 comments
who's gonna tell him
Marquez May 2 @ 1:23pm 
Originally posted by Doomhound1:
who's gonna tell him

Not the same person who'll tell you that this post was made WAY back during the release of the game, when respawning events that don't trigger was an actual unintended result of fast travelling. :steamthumbsup:
< >
Showing 1-2 of 2 comments
Per page: 1530 50