Swords and Sandals Immortals

Swords and Sandals Immortals

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Edo Mar 11, 2023 @ 12:17pm
Hit rate broken (DEV)
Hey dev.
I dont feel like hit chance works at all...
Even if you go full (STR) you only has a 39% to 50% on champions (low lvl)

Then you hit "exit game" the game closes as it should.
Then you hit "Back to title" the game closes (not as it should) it closes completly all the way back to steam. (Fix it)

Also fix the freaking dam Hit rate on melee and everything else as it is not working as it should.
Last edited by Edo; Mar 11, 2023 @ 12:37pm
Originally posted by Whiskeybarrel Studios:
You guys are right - I need to improve the transparency on how stats affect hitchances and so on - I will definitely aim to do this once the bugfixes are in place, hopefully via tooltips.
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Showing 1-11 of 11 comments
Riskydood Mar 11, 2023 @ 12:50pm 
Hit rates working perfectly fine. If you were here for early access or go back through the patch notes, you'd see that STR increases hit rate at i believe it is half the rate at which that ATT stat increase hit rate, Right now i believe hit chance to defense stat is .9 - 1 for ATT - DEF and for STR - DEF its probably around .4 or .5 - 1 for hit rate. You need to build ATT as well as the damage stat. Its working perfectly fine, if your in MP it closes it to help the servers or something I forget why it exactly does it i believe its something with it showing people online when they weren't? Don't quote me on it though
Whiskeybarrel Studios  [developer] Mar 11, 2023 @ 12:50pm 
There may be indeed be some issues with hit chance in this build. It is a complicated formula with many variables - I'm looking into it, but just be aware that it's more than just 'pump points into strength' - enemy's defence, shield usage, advantages based on terrain etc come into play too. But I will be looking at it closely next week , expect some patches Monday or Tuesday.

Back to Title (from the settings) *should* be returning you to the title screen, it does on my build at least. Not sure what's going on there. In Multiplayer "save and exit" definitely takes you back to Steam because otherwise there can be connection issues re-connecting to the server without a fresh restart.
Last edited by Whiskeybarrel Studios; Mar 11, 2023 @ 1:03pm
Riskydood Mar 11, 2023 @ 12:55pm 
Originally posted by Whiskeybarrel Studios:
Firstly, this is not a nice way to ask for things - a little civility and manners will serve you well in this world.

Okay with that said :

There may be indeed be some issues with hit chance in this build. It is a complicated formula with many variables - I'm looking into it, but just be aware that it's more than just 'pump points into strength' - enemy's defence, shield usage, advantages based on terrain etc come into play too. But I will be looking at it closely next week , expect some patches Monday or Tuesday.

Back to Title (from the settings) *should* be returning you to the title screen, it does on my build at least. Not sure what's going on there. In Multiplayer "save and exit" definitely takes you back to Steam because otherwise there can be connection issues re-connecting to the server without a fresh restart.
If I can comment on the hit chance I personally feel like its in a good spot right now. When you had defence i believe it was like 1.25 compared to hit at 1 it was a little too strong but at this moment with it being .9 for hit too 1 DEF is in a sweet spot, from what I have experienced in game so far its been pretty smooth and does punish the player if they don't put anything into ATT. All just my opinion though.
Edo Mar 11, 2023 @ 2:03pm 
Originally posted by Slipspace42:
Originally posted by Whiskeybarrel Studios:
Firstly, this is not a nice way to ask for things - a little civility and manners will serve you well in this world.

Okay with that said :

There may be indeed be some issues with hit chance in this build. It is a complicated formula with many variables - I'm looking into it, but just be aware that it's more than just 'pump points into strength' - enemy's defence, shield usage, advantages based on terrain etc come into play too. But I will be looking at it closely next week , expect some patches Monday or Tuesday.

Back to Title (from the settings) *should* be returning you to the title screen, it does on my build at least. Not sure what's going on there. In Multiplayer "save and exit" definitely takes you back to Steam because otherwise there can be connection issues re-connecting to the server without a fresh restart.
If I can comment on the hit chance I personally feel like its in a good spot right now. When you had defence i believe it was like 1.25 compared to hit at 1 it was a little too strong but at this moment with it being .9 for hit too 1 DEF is in a sweet spot, from what I have experienced in game so far its been pretty smooth and does punish the player if they don't put anything into ATT. All just my opinion though.
It is just weird that it feels like i can not hit for ♥♥♥♥. Even if enemies has 5 def or less....
and my old character had 30 ish str, so not sure wtf is going on with that lol....
Whiskeybarrel Studios  [developer] Mar 11, 2023 @ 2:19pm 
Originally posted by Nuiet:
Originally posted by Slipspace42:
If I can comment on the hit chance I personally feel like its in a good spot right now. When you had defence i believe it was like 1.25 compared to hit at 1 it was a little too strong but at this moment with it being .9 for hit too 1 DEF is in a sweet spot, from what I have experienced in game so far its been pretty smooth and does punish the player if they don't put anything into ATT. All just my opinion though.
It is just weird that it feels like i can not hit for ♥♥♥♥. Even if enemies has 5 def or less....
and my old character had 30 ish str, so not sure wtf is going on with that lol....

The ATTACK stat increases hit chance by a lot more than STRENGTH , more than twice as effective
Edo Mar 11, 2023 @ 4:09pm 
Originally posted by Whiskeybarrel Studios:
Originally posted by Nuiet:
It is just weird that it feels like i can not hit for ♥♥♥♥. Even if enemies has 5 def or less....
and my old character had 30 ish str, so not sure wtf is going on with that lol....

The ATTACK stat increases hit chance by a lot more than STRENGTH , more than twice as effective
What really....
Lol did not know that at all, as str also give atk, so i was like why even have attack stats... But i see now why xD

thank you.
Brainy Kid Mar 11, 2023 @ 4:48pm 
1. After reading here atk does more than STR I also finally managed to ramp up my hitrates. Would be nice if discriptions ingame were more clear about that.
2. I also sometimes had my game close on me when quiting to the main menu. Was not able to replicate yet what instances that happened. I think 2 or 3 times out of 10 so far.
The author of this thread has indicated that this post answers the original topic.
Whiskeybarrel Studios  [developer] Mar 11, 2023 @ 4:50pm 
You guys are right - I need to improve the transparency on how stats affect hitchances and so on - I will definitely aim to do this once the bugfixes are in place, hopefully via tooltips.
Edo Mar 12, 2023 @ 3:55am 
Originally posted by Brainy Kid:
1. After reading here atk does more than STR I also finally managed to ramp up my hitrates. Would be nice if discriptions ingame were more clear about that.
2. I also sometimes had my game close on me when quiting to the main menu. Was not able to replicate yet what instances that happened. I think 2 or 3 times out of 10 so far.
Yeah for me both (exit) to menu or title closes the game on me, not sure why it happens xD
Edo Mar 12, 2023 @ 3:55am 
Originally posted by Whiskeybarrel Studios:
You guys are right - I need to improve the transparency on how stats affect hitchances and so on - I will definitely aim to do this once the bugfixes are in place, hopefully via tooltips.
Thank you so much.
Riskydood Mar 12, 2023 @ 1:49pm 
Originally posted by Brainy Kid:
1. After reading here atk does more than STR I also finally managed to ramp up my hitrates. Would be nice if discriptions ingame were more clear about that.
2. I also sometimes had my game close on me when quiting to the main menu. Was not able to replicate yet what instances that happened. I think 2 or 3 times out of 10 so far.
I thought it was pretty clear in the point distribution menu, hit chance STR has 1+ beside it while under ATT it has 2++ beside it. I always thought it was double the effective amount of hit chance looking at it like that. So like 20STR is the same as 10ATT for hit chance effectiveness. Thats how i viewed it
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