Swords and Sandals Immortals

Swords and Sandals Immortals

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Jöats 🃏 Mar 10, 2023 @ 2:09am
Battles feel too slow?
Am I the only one who thinks that it takes too long for all the animations between attacks to play, before you get to choose your next move?

It's fine at first when battles are quick, but when you start fighting stronger enemies it becomes a slog to have to wait for all the animations to play so you can finally attack again...

Maybe a 2x speed battle mode could be unlocked after reaching a certain level?
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Showing 1-4 of 4 comments
Brainy Kid Mar 10, 2023 @ 9:06am 
+1
damiz Mar 10, 2023 @ 9:50am 
noticed it too in early access
Scorpius@Florin Mar 10, 2023 @ 10:11am 
+1
Whiskeybarrel Studios  [developer] Mar 10, 2023 @ 3:23pm 
I agree to an extend, would be cool to have *ultra fast* battle mode ... but...

just not that simple! Unfortunately there is way more to speeding up combat than just increasing the animation speed. There are many timings involved in each turn, each specific combat move and so on. That's just the speed of the game - I still believe it's way faster than many other turn based games you might play.

What I usually find is if I'm getting a bit frustrated / bored with a later stage long battle, take a break, come back fresh in a few hours or the next day, just so it becomes less of a slog. I kind of designed the game to be played in bite sized bits, like the old Flash days.
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Showing 1-4 of 4 comments
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