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7800x3d+4090 here.
congrats!!!!!
PD: personal wish: rather than add complexity and new units, I'd priorize better behaviour of enemies, specifically an hability to retire and reposition, so it's not an enhanced shooting range game.
I second this. While it is a fun game, it is basically always the same. Drive to A, shoot mostly stationary targets, move to B and repeat and so on...
No Dynamic at all in the missions. I'd prefer any sort of tactical behavior over content at this point.
Oh and of course optimization. I know it is the engine that sucks big time. But in some missions, just looking at the begin of the mission towards a larger city with some units, even when behind multiple hills with forrest, let the fps drop hard. I thought nowadays, content that is not even visible, will not be rendered. Seems not the case here.
Could be of course just bugs. Just saying.
Unfortunately in-game there is no terrain deformation / modelling of the concussive / blast effect on infantry, so the M830 is not particularly useful against infantry in cover.