Gunner, HEAT, PC!

Gunner, HEAT, PC!

restocking
this needs to be fixed or improved takes to long to restock ammo and needs to include repair of tanks.:steamfacepalm:
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being able to put a round from ret wack storage into carousel storage in 30 seconds is, imo, a miracle
and are you really gonna repair a tank while in the middle of combat, when you don't have any spare parts and probably dont have the tools to repair it? are you willing to wait 30 minutes to 4+ hours, if not longer, if you ignore the previous points? tl;dr no repairing
Originally posted by 9A♠ Road-Block:
this needs to be fixed or improved takes to long to restock ammo and needs to include repair of tanks.:steamfacepalm:

citation from the T-80 article over tankograd:

"According to the manual, the process of restocking the entire combat load of ammunition including non-autoloader stowage can take between 25 and 30 minutes to complete, while replenishing the ammunition reserves of the autoloader carousel takes between 13 to 15 minutes"

On the vehicles that don't depend on the autoloader they take from 3 to 7 seconds which is quite fast imo.

Longer than the autoloader i can only remember the Bradley AP rounds, up to a minute.

The tradeoff for the autoloader is that it has more "ready" ammo than its counterparts as for example 16-22 depending on the version of Abrams and 15 on the Leopard 2. So while it takes longer to restock it also has significantly more at ready.
Icepick Feb 15 @ 8:13pm 
Repairing is way outside the scope of what we do in a mission
Road-Block Feb 16 @ 12:54am 
you just answer the same question would a tank be restocking during fire fight ? really if they allow restocking during fire fight why not could it be repaired at same time.
spekt3r Feb 16 @ 12:55am 
Originally posted by 9A♠ Road-Block:
you just answer the same question would a tank be restocking during fire fight ? really if they allow restocking during fire fight why not could it be repaired at same time.
its not restocking from an external depot.
just moving ammo to the ready rack.
Last edited by spekt3r; Feb 16 @ 12:55am
Originally posted by 9A♠ Road-Block:
you just answer the same question would a tank be restocking during fire fight ? really if they allow restocking during fire fight why not could it be repaired at same time.
"if you can reload a pistol during a firefight, why can't we remove the barrel and trigger assembly and replace that, too?"
SMB.96 Feb 16 @ 11:32am 
Originally posted by Rockethead293:
being able to put a round from ret wack storage into carousel storage in 30 seconds is, imo, a miracle
and are you really gonna repair a tank while in the middle of combat, when you don't have any spare parts and probably dont have the tools to repair it? are you willing to wait 30 minutes to 4+ hours, if not longer, if you ignore the previous points? tl;dr no repairing

Do you know how it works?

https://youtube.com/shorts/dULa46vfTF8?si=OH0zO1ZhzuwHLYL1

Now imagine handing ta shell trough that small room whilst being in battle. 30 sec. is fast!
Sling Blade (Banned) Feb 16 @ 1:34pm 
Restocking ammo is timed somewhat realistically but also balanced well enough for game play purposes. Repairs in combat are never happening, for a variety of reasons, the main one being it's physically impossible in real life. No tank crew is going to magically fix a sabot hole drilled through their engine block, or replace an entire optics system, or repair destroyed track links or rollers. It just doesn't happen without the entire tank being taken out of combat and hauled back to a rear area with repair facilities, and those repairs could take a few hours, or even a few weeks, depending. The only in-game repair I would like to see is the chance to repair one or two broken track links in the field, so long as the crew isn't actively being shot at, and given a timer of 10 or 15 minutes, but that's pushing it. Probably never happening.
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