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So, How do you know what distance the target is?
A coincidence rangefinder requires the user to overlap (coincide) two images to set the correct range. This is seen in GHPC's M60A1 (where the images are transparent and overlapping) as well as the Soviet TPD-2-49 sights (where the images are displayed as two half circles that must be aligned). By contrast, a stereoscopic rangefinder relies on the user's 3D depth perception. The reticle of the stereoscopic rangefinder is rendered separately in each eyepiece in a way that makes it appear to "hover" in space, far in front of the optic. Adjusting the range setting of the optic will send the image of the reticle "toward" or "away from" the user. When the reticle appears to be at the same distance as the target, "touching" it in space, the range is correct.
Unfortunately, we cannot show a floating reticle in 3D space on a flat monitor, so we've taken some artistic liberty with the Leopard 1 rangefinder. Our depiction of the rangefinder's distance setting relies on two visual cues:
3D reticle with camera sway: The reticle is indeed projected into space, but rather than using your brain's binocular vision skills to convey the depth, we induce some camera sway or "head bob" while the sight is in rangefinder mode. The subtle perspective shifts of various objects in view help reveal what distance they're at. When the range is correct, the reticle will appear to move with the target as one, rather than shifting around over it.
Forced depth of field effect: Since we can't make your eyes see the depth cues on a flat screen, we've added cranked up the focus blur on objects that are not at the current distance setting of the rangefinder. If the target comes into sharp focus, that's a good sign that the distance setting is roughly correct.
The combination of these two visual cues should allow the stereoscopic rangefinder to be useful, while being visually distinct from the coincidence rangefinders on other tanks.
(from the patch update details)
Ahh, i see. Alright, thanks for the explanation.
Somehow i always scroll in wrong direction :D
But for me, the screen is always sharp.
Thank you, I will give it a try.
WHen the image is blurry so you adjust it with the scrollwheel until you get sharp image.
Here is the same.
Hit first E on the enemy you want to target.
Then hold LCtrl and adjust the focus with mousewheel.
Then hit E and you can fire at target.
btw. When you select the tutorial mission on training ground so there is an description hot to do it. Basically the same what we wrote here