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Not talking about making it like war thunder where or WOT where crew can repair everything. Track repair is something that can be done in the field, whether or not it is done in the middle of combat idk. But the situation i just had is i had 2 Bradley and me left and 1 Russian tank and possibly a APC when i drove up to it with the Bradley it did not fire it did not move. I pumped 500 rounds into the rear of the enemy tank with no effect. So what is one to do when it is essentially a stalemate and if you end the mission you take the loss on the campaign bar and not the enemy.
All you can do currently is bail out of the vehicles and take the loss.
You take the loss.
There will not be any repairs in mission whatsoevever in the game as specified in the FAQ:
"Q: Will we be able to use repair kits or otherwise repair damage in combat?
A: In general, we're focusing on realistic consequences for component damage. Since tank repairs are time-consuming and performed outside of combat when the immediate danger has passed, they have no place in GHPC mission gameplay. There are other options, such as switching control to another friendly vehicle if your current one is too badly damaged to continue fighting. You can also manually order the crew to bail out in order to avoid further casualties in a stricken vehicle."
Not when you and the enemy in the same boat but far from one another unless it's a bug a enemy tank just doesn't move.
I wonder if we'll get these more strategical consideration implemented when we get more fleshed out campaign.
Why do people go on the instant offensive, when you make *real* suggestion…. 🙄
SABOW -repair tracks
Steel Fury: Kharkov 1942 - repair tracks.
REAL WW2 - repair tracks…..
It’s done as in real life. The enemy can bypass you or not even see you and assume your crew is dead/tank abandoned etc. then your crew can disembark and repair tracks.
I played enough in the demo for *no* enemy to be present ( I had knocked them out) and my crew to be able to get out and repair the
Tracks whilst I still had active AI tank wingmen beside me waiting.
It was stressful scene waiting to see whoich side could reload the fastest and be on target before the other could.