Gunner, HEAT, PC!

Gunner, HEAT, PC!

Reload for Bradley's TOW launcher
From what I've read, apparently reloading the Bradley's TOW launcher will eventually take even more time than it does now (and the reload speed is already not fast) and on top of that, the turret will be locked during the process. Given that locking the turret also effectively renders the 25mm useless, would there also be an option for the player to at least delay or cancel reloading the dual TOW launcher or even have something of a partial reload where you can choose to only load one missile?
Last edited by Goblin Slayer; Jan 4, 2024 @ 9:06pm
Originally posted by ActionScripter:
That is correct, we intend to make the Bradley reload more realistic, which means no fighting while it happens. This same principle will likely apply to certain other vehicles as well.

In general, whenever we implement detailed reload/restock procedures that require shutting down the vehicle's combat ability, we will make sure there are proper indicators of what the player is about to do and ways to cancel (though stopping the process instantly may not be possible).
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Showing 1-8 of 8 comments
BobobVanBlob Jan 5, 2024 @ 12:09am 
I am sure that the TOW reload would become a manually activated process due to the devs having talked about it, I'm too lazy to search the whole GHPC discord to find a quote but my source will be "trust me bro, I'm pretty sure I read it once or heard it during a Q&A session".
A developer of this app has indicated that this post answers the original topic.
ActionScripter  [developer] Jan 5, 2024 @ 3:18am 
That is correct, we intend to make the Bradley reload more realistic, which means no fighting while it happens. This same principle will likely apply to certain other vehicles as well.

In general, whenever we implement detailed reload/restock procedures that require shutting down the vehicle's combat ability, we will make sure there are proper indicators of what the player is about to do and ways to cancel (though stopping the process instantly may not be possible).
Last edited by ActionScripter; Jan 5, 2024 @ 3:18am
On average I believe the whole process of the launcher reload time is 15 long seconds, at least that's what the brochure time says :104:
Andy Mil Jan 14, 2024 @ 9:37pm 
I dont know how long the reload but it quite looong. the soldier have to out of the tank and changing the tube but I dont think dev willing to go extra miles to animate that would they.
Dooby Jan 15, 2024 @ 12:33am 
Originally posted by MiMi:
I dont know how long the reload but it quite looong. the soldier have to out of the tank and changing the tube but I dont think dev willing to go extra miles to animate that would they.
They stand out a hatch on the back roof of the hull and shove tows into the launch tubes
CrazyhorseB34 (Banned) Jan 15, 2024 @ 1:51am 
You have too go hide some where. Open the top hatch. At least 20 minutes too reload TOW.
CrazyhorseB34 (Banned) Jan 15, 2024 @ 1:55am 
Two shots. Haul ass back. Reloading 25mm another wierd nightmare!
Splinty2001 Jan 15, 2024 @ 11:43am 
It doesn't take 20 minutes to reload the TOW launchers on a Bradley. It takes about 2 minutes. I speak from real world experience. I was a Bradley crew member in the '80s.
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Showing 1-8 of 8 comments
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Date Posted: Jan 4, 2024 @ 8:59pm
Posts: 8