Gunner, HEAT, PC!

Gunner, HEAT, PC!

Seba999PL Jun 16, 2023 @ 7:18am
Where is AA Gun?
Heli? OK... Where is Shilka ZSU 23-4 or stationary AA gun? Flackpanzer Gepard? 2K22 Tunguska? Cold War with Heli and without AA defend? OMG I hope You Fix this situation ;)
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Showing 1-12 of 12 comments
Dooby Jun 17, 2023 @ 2:08am 
Eventually but not yet.
Seba999PL Jun 17, 2023 @ 6:35am 
Originally posted by Dooby:
Eventually but not yet.
Eventualy? Since they introduced helicopters and support planes, it should be logical to have anti-aircraft weapons. It can't possibly be, it just has to be. Otherwise, this simulator is useless. A tank platoon without cover has no chance against helicopters. BMP with guided or high-caliber rapid-fire cannons have some chance, but not tanks. Unless it goes directly under the barrel. I hope if he take heli also have plan AA :/
Last edited by Seba999PL; Jun 17, 2023 @ 6:36am
orcbuster Jun 17, 2023 @ 7:14am 
AA won't be playable btw
Seba999PL Jun 17, 2023 @ 2:51pm 
Originally posted by orcbuster:
AA won't be playable btw
Where did you get this information?
Bluehawk Jun 17, 2023 @ 3:08pm 
Two year ago player-controlled SPAA was "probable", then they said they "don't think they'll go for it", then they said the Shilka might be controllable but it would accrue a lot of technical debt for the control scheme, though it will definitely be AI-controlled.
https://imgur.com/OVCU5Y6
orcbuster Jun 17, 2023 @ 7:43pm 
Originally posted by Seba999PL:
Originally posted by orcbuster:
AA won't be playable btw
Where did you get this information?

dev stream
Seba999PL Jun 18, 2023 @ 6:35am 
Ok. Thanks :)
ActionScripter  [developer] Jun 19, 2023 @ 1:45pm 
Originally posted by Bluehawk:
Two year ago player-controlled SPAA was "probable", then they said they "don't think they'll go for it"
https://imgur.com/OVCU5Y6

Your screenshot literally says we DO think we'll go for it.

Originally posted by orcbuster:
AA won't be playable btw

The answer has always been more or less "there will be SPAA but we can't confirm whether it will be player controlled yet". Not sure where people are getting this definite "yes" or "no" idea.

Relevant clip from a recent stream: https://youtu.be/OyqDTk8VzVk?t=2526
Bluehawk Jun 19, 2023 @ 5:53pm 
I thought don't and do were synonyms, like flammable and inflammable.
Last edited by Bluehawk; Jun 19, 2023 @ 5:55pm
RainJar Jun 20, 2023 @ 10:52am 
Helicopters are easy enough to shoot down with what we have atm anyway. Patience!
Seba999PL Jun 22, 2023 @ 3:52am 
Well, now everything is clear and I hope that AA will appear playable :) Despite my initial reluctance to the title, I'm starting to appreciate GHPC more and more. Maybe Steel Beasts shaped me too much. At the moment, I am waiting for further development, which is going in the right direction. Best wishes :)
Seba999PL Jul 2, 2023 @ 7:33am 
@Josh Hi Josh. I know that the game is in the early access phase, but I would like to point out a few shortcomings. At this stage of production, they should no longer exist. Namely, weapon readiness times. If in the M2A2 I change from the main gun to the TOW, there should be time to prepare for firing. TOW is not on full alert all the time. You have to stand, pick up the launcher, unlock it and only then can you use it and it takes time. similarly with other types of combat vehicles and weapons. You are currently switching weapons in the game. You stop and shoot almost at the same time... Since GHPC wants to be a simulator, this shortcoming should be noticed. I also hope that the trees or the walls of the building will be scripted and destructible. It's stupid to watch a heavy Abrams stop on a bush... Best regards.
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Date Posted: Jun 16, 2023 @ 7:18am
Posts: 12