Gunner, HEAT, PC!

Gunner, HEAT, PC!

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uraniumx 6 SEP 2022 a las 7:29 p. m.
3
This game needs VR
Looks like it would be perfect for VR.
Publicado originalmente por kavi:
Having glanced at the entire thread, I'll be more explicit and less based than Josh: we are not going to VR. It's not in line with our development goals, and our focus is on a lot of other work at this time.
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Mostrando 91-105 de 138 comentarios
Denneisk 23 SEP 2022 a las 2:36 p. m. 
GHPC doesn't seem to have any or much detail put into the interiors of tanks (why would they?) but a VTOL VR for ground vehicles would be killer.
meowmers 23 SEP 2022 a las 4:59 p. m. 
Publicado originalmente por Denneisk:
GHPC doesn't seem to have any or much detail put into the interiors of tanks (why would they?) but a VTOL VR for ground vehicles would be killer.
There's Steel Crew, Armored Front and Il2 Tank Crew. Try them out.
醉仙望月 23 SEP 2022 a las 5:56 p. m. 
Publicado originalmente por Denneisk:
GHPC doesn't seem to have any or much detail put into the interiors of tanks (why would they?) but a VTOL VR for ground vehicles would be killer.
So Core Disruption will be the killer?
https://store.steampowered.com/app/1362690/Core_Disruption/
Like VTOL VR, it is a futuristic ground vehicle combat game that supports VR.
Última edición por 醉仙望月; 23 SEP 2022 a las 6:29 p. m.
Marked_One 24 SEP 2022 a las 1:37 a. m. 
Publicado originalmente por 醉仙望月:
Publicado originalmente por Denneisk:
GHPC doesn't seem to have any or much detail put into the interiors of tanks (why would they?) but a VTOL VR for ground vehicles would be killer.
So Core Disruption will be the killer?
https://store.steampowered.com/app/1362690/Core_Disruption/
Like VTOL VR, it is a futuristic ground vehicle combat game that supports VR.


Doubt it, we need a good simulative experience like VTOL, this one looks arcade aswell.
I'm kinda asking a lot for a VR game but I'm sure it would be fun as hell.
醉仙望月 24 SEP 2022 a las 5:02 a. m. 
So how about Steel Crew then?
https://store.steampowered.com/app/905970/Steel_Crew/
It supports motion controllers in VR, as well as gamepads and mouse & keyboard on traditional screens.
All tanks come with fully detailed interiors in an attempt to reproduce them as accurately as possible.
The driver has a very limited view and often depends on the commander to tell them what to do. When driving with the hatch open the driver will have a much better view but be vulnerable to incoming gun fire. Tanks have a manual gearbox so there will be a lot of gear shifting.
The gunner has a periscope and a scope with magnification, and its view is very limited and without help from the commander they will have a hard time finding a target. To aim the gun there are three controls: one crank to aim up/down, one for side to side and a lever to use the powered traverse for turning the turret faster but less precise.
The commander has no direct input on the tank itself but has a great view of the surroundings and has a few tools to help them.
Última edición por 醉仙望月; 24 SEP 2022 a las 5:28 a. m.
Marked_One 24 SEP 2022 a las 6:06 a. m. 
Publicado originalmente por 醉仙望月:
So how about Steel Crew then?
https://store.steampowered.com/app/905970/Steel_Crew/
It supports motion controllers in VR, as well as gamepads and mouse & keyboard on traditional screens.
All tanks come with fully detailed interiors in an attempt to reproduce them as accurately as possible.
The driver has a very limited view and often depends on the commander to tell them what to do. When driving with the hatch open the driver will have a much better view but be vulnerable to incoming gun fire. Tanks have a manual gearbox so there will be a lot of gear shifting.
The gunner has a periscope and a scope with magnification, and its view is very limited and without help from the commander they will have a hard time finding a target. To aim the gun there are three controls: one crank to aim up/down, one for side to side and a lever to use the powered traverse for turning the turret faster but less precise.
The commander has no direct input on the tank itself but has a great view of the surroundings and has a few tools to help them.

I already mentioned it, problem is that it's PVP is dead in the water, and the lack of SP or CO-OP scenario isn't helping it either.
There also was Armored Front: Tiger Command but it's still in a underdeveloped state, features just SP and it's doesn't last long.
What I mean it's just a modern tank game with your friends that ACTUALLY gets developed.
I'd love to hear my friend gunnering the turret screaming "ON THE WAY!"
Thanks for the suggestions tho, I'll check Core Disruption when it comes out.
YoYo 25 SEP 2022 a las 11:32 a. m. 
Pretty Please from my side too!
This game will be amazing in VR. Its possible, you dont need to do the whole inside, just gunsight will be ok like (free) part of IL-2 Sturmovik: Tank Crew. They have external view, from obseravator point and gunsights. Will be fine! Please thing about it.
peter 26 SEP 2022 a las 2:39 a. m. 
Publicado originalmente por YoYo:
Pretty Please from my side too!
This game will be amazing in VR. Its possible, you dont need to do the whole inside, just gunsight will be ok like (free) part of IL-2 Sturmovik: Tank Crew. They have external view, from obseravator point and gunsights. Will be fine! Please thing about it.

Gunsights on MBTs are monoscopic, except on those old ones with stereoscopic range finder.
Which would be the older M60 version in game and the upcomming Leopard.
In general, MBTs have monoscopic sights, often even monoocular.
So one side of the VR headset would be black!
we Don't mind.

plus, try to remember, this isn't real life, its not even a simulation.

its a game.

one cannot choose one small thing that exists and then ignore all that which does not equal reality up just to further an antipathy toward VR.

the monocular argument does not hold water.

binocular or not. real or not, VR users can cope with either. :)
Hippy Punk 26 SEP 2022 a las 10:11 a. m. 
Publicado originalmente por -OrLoK- Слава Україн:
we Don't mind.

plus, try to remember, this isn't real life, its not even a simulation.

its a game.

one cannot choose one small thing that exists and then ignore all that which does not equal reality up just to further an antipathy toward VR.

the monocular argument does not hold water.

binocular or not. real or not, VR users can cope with either. :)

Ok so, I am not going to hold YOU as the speaker for ALL the VR users here but I do have some questions for YOU as a VR user in what exactly YOU want to use VR for in this game.
There are at this time 2 positions with a first person view or a camera that makes sense to look through in VR, Cmdr unbuttoned out the hatch and through the gun sights as the gunner, what else do you want to use it for? Driver is basically a flying camera on the exterior, and the devs have said interiors are out so driver is kinda out, Cmdr can spot but driving in that mode is tedious at best, same for trying to drive looking down the sights so, what exactly do you want for VR? No interiors and only 2 viable camera modes from what I can see so I am just a bit confused with the end goal of VR, not that I am opposed this just doesn't seem like a good fit for VR.
commander cupola view.

driver view

Gunner view.

all buttoned and unbuttoned.

could still be done even with a "black" interior.
unknown 26 SEP 2022 a las 5:51 p. m. 
Publicado originalmente por -OrLoK- Слава Україн:
commander cupola view.

driver view

Gunner view.

all buttoned and unbuttoned.

could still be done even with a "black" interior.
I also wouldn't mind creating interriors after the game is finished. I mean if the game is open enough to the modding community I gaurentee it will happen. I mean you can rip interriors right from games like steel armor blaze of war and the like. But that depends on how much people would be allowed to mod if tools become available.
peter 26 SEP 2022 a las 10:44 p. m. 
So I'm confused now.
I thought VR is for realism and immersion.
Now that realism for sights is out, the reasoning for VR is, that realsim doesn't matter.
I think I got it.
T-888 26 SEP 2022 a las 10:49 p. m. 
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Publicado originalmente por peter:
So I'm confused now.
I thought VR is for realism and immersion.
Now that realism for sights is out, the reasoning for VR is, that realsim doesn't matter.
I think I got it.
no, you just don't seem to like others having nice things. Perhaps I'm wrong but that's the grumpy vibe I'm getting from your posts.

Firstly thinking VR was for "realism" is nothing I've said so far afaik.

immersion? absolutely.

we could get that with both the unbuttoned and buttoned views even as is with a "little" creative thinking.

it's the situational awareness that VR does so well and obviously the feel of immersion.

The game is self promoted as not being a sim and accessible, VR could add to this.

it probably won't happen, but not for the reasons you give.
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Publicado el: 6 SEP 2022 a las 7:29 p. m.
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