Gunner, HEAT, PC!

Gunner, HEAT, PC!

此主题已被锁定
Prinz Eugen007 2022 年 9 月 24 日 上午 11:30
Why is winning as PACT so hard?
I understand that GHPC is more on the simulator side of things but basically only being able to complete 'Recon in force' missions is far from the fun I wish to have while playing as PACT. Are there any specific tactics I need to learn? Or is it something with the AI? Any help would be appreciated because I don't want to be stuck playing NATO.
引用自 Dad:
I am going to repost my answer from one of the similar threads:

PACT is currently represented by DDR, using outdated vehicles with old ammo, meanwhile NATO is currently represented by US, using flagman-tier weapons and ammo of it's time.
This will change in the future once USSR gets added with better vehicles and ammo.

While we do not specifically balance vehicle or change their specifications to aritificially alter the potency of any given vehicle or side, due to what vehicles were added and in what order, there is now indeed a technological gap between what PACT and NATO uses, which will naturally be smoothen once proper soviet tech will be implemented.
< >
正在显示第 1 - 15 条,共 33 条留言
此论坛的一名版主已表示此帖子解答了原先的主题。
Dad 2022 年 9 月 24 日 上午 11:34 
I am going to repost my answer from one of the similar threads:

PACT is currently represented by DDR, using outdated vehicles with old ammo, meanwhile NATO is currently represented by US, using flagman-tier weapons and ammo of it's time.
This will change in the future once USSR gets added with better vehicles and ammo.

While we do not specifically balance vehicle or change their specifications to aritificially alter the potency of any given vehicle or side, due to what vehicles were added and in what order, there is now indeed a technological gap between what PACT and NATO uses, which will naturally be smoothen once proper soviet tech will be implemented.
最后由 Dad 编辑于; 2022 年 9 月 24 日 上午 11:34
Prinz Eugen007 2022 年 9 月 24 日 下午 12:16 
Ah okay. This does explain why it's so hard (for me at least) to win. I never knew my beloved NVA was issued outdated stuff. Got any recommendations on how I can adapt my playstyle to this? I usually struggle quite a bit changing my playstyle to adapt to something so again any help would be appreciated.
最后由 Prinz Eugen007 编辑于; 2022 年 9 月 24 日 下午 12:17
Dad 2022 年 9 月 24 日 下午 12:20 
引用自 Prinz Eugen007
Ah okay. This does explain why it's so hard (for me at least) to win. I never knew my beloved NVA was issued outdated stuff. Got any recommendations on how I can adapt my playstyle to this? I usually struggle quite a bit changing my playstyle to adapt to something so again any help would be appreciated.

I can suggest taking advantageous positions where you are well covered from enemy fire, having an advantage of the first shot is also a nice thing which can sometimes be a matter of life and death, try targeting sides or rear of M1, since cracking frontal armor is rather difficult. A good strategy is to target the turret ammo stowage.
最后由 Dad 编辑于; 2022 年 9 月 24 日 下午 12:21
Prinz Eugen007 2022 年 9 月 24 日 下午 12:23 
Alright I'm gonna try that. Thank you very much Charles.
Earth Spirit 2022 年 9 月 24 日 下午 1:46 
Hello! Here's my tip for mission "Diesel Furry"
1. You have to push to the hill and there are M1 tanks on the hill so they have advantage. You have to push slowly (your wingman AI prefer racing style though)
2. Likely the enemy's position changes every time you restart mission so make sure you scan all the angles
3. Enemy is very dumb if you are on the side. AI scans frontal angles only
4. Make critical hits like this is can destroy M1 tank in 1 hit (if you can't destroy the rack's armor, enemy tank is able to do 1 shot https://steamcommunity.com/sharedfiles/filedetails/?id=2867224496
5. You might have to do hull down in a very close range which is pain in the arse: very thin terrain can stop your shell and it's not easy to shoot enemy without exposing yourself.
6. There's a known issue that enemy AI is able to see you through trees (idk if it's fixed) so becareful.
7. You can flip your tank if you hit tree or other objects when drive so it's easier to choose open place in this patch.
WillyChong_YUM_YUM 2022 年 10 月 4 日 上午 7:43 
Don't play as Warsaw, they are crap to be honest.
Cabal 2022 年 10 月 5 日 上午 5:11 
Check out Flashpoint Campaigns Red Storm.
You will experience the answer there. If you like it, check out Armored Brigade next.

It's literally Quality vs. Quantity.
Červajz 2022 年 10 月 5 日 上午 10:54 
Western tanks have a huge technological advantage over East German tanks. However, more balance could come with some more updates.
- Thermal vision in western tanks should be much worse than currently. They should have a much worse resolution. At the same time, the tanks currently shine an awful lot. Realistically, if the tank is standing still, its thermal footprint is not that big, let alone in the summer when the game takes place. How it is currently possible to see the enemy through thermal imaging is impossible to see even with the best thermal imaging today.
- The voice of the East German crews is missing. In American tanks, as soon as the enemy is in sight somewhere, the commander draws attention to it and guides the gunner there. Not with East German tanks, and you have to rely only on yourself.
- Missing smoke grenades. In the event that slaughter is unavoidable, smoke grenades can realistically be used and retreated. However, this function is missing here
I think these 3 things will bring more balance between the two sides. Of course, the Americans will still have the upper hand.
Hippy Punk 2022 年 10 月 5 日 下午 11:15 
引用自 Prinz Eugen007
Ah okay. This does explain why it's so hard (for me at least) to win. I never knew my beloved NVA was issued outdated stuff. Got any recommendations on how I can adapt my playstyle to this? I usually struggle quite a bit changing my playstyle to adapt to something so again any help would be appreciated.
Cover is your best ally, you'll have to get the drop on NATO forces so flanking maneuvers are also vital, you have to use tactics over brute force to get the first vital shots off, aim for rear turret and engine deck area if you can. Taking on NATO as NVA is basically expert mode.
FrontSideBus 2022 年 10 月 23 日 上午 7:07 
The main thing is the lack of TOGS imo! makes spotting the enemy very hard unless you are being shot at!
Mr.Gold 2022 年 10 月 23 日 下午 7:31 
A mix of outdated kit for DDR and thermals being way better than they should be. It is doable and a T-72M1 can stop 105mm shells. But it is harder.
Mr.Gold 2022 年 10 月 23 日 下午 7:33 
引用自 Cabal
Check out Flashpoint Campaigns Red Storm.
You will experience the answer there. If you like it, check out Armored Brigade next.

It's literally Quality vs. Quantity.
Except it isn't. In the 1980s, armour was nearly on par with slight edge to USSR in terms of armour and slight edge to NATO in terms of SA.
max954 2022 年 10 月 24 日 上午 4:46 
Something others haven't pointed out is the different tactics used by nato and the soviets.
Tanks are a just piece on the battlefield and their development is tied to how they are intended to be used in a future conflict.
I tried the demo back in august and both factions functioned similarly so i guess this nuance is lost there.
最后由 max954 编辑于; 2022 年 10 月 24 日 上午 4:49
Pablos16 2022 年 10 月 24 日 上午 7:36 
引用自 Charles Rex
I am going to repost my answer from one of the similar threads:

PACT is currently represented by DDR, using outdated vehicles with old ammo, meanwhile NATO is currently represented by US, using flagman-tier weapons and ammo of it's time.
This will change in the future once USSR gets added with better vehicles and ammo.

While we do not specifically balance vehicle or change their specifications to aritificially alter the potency of any given vehicle or side, due to what vehicles were added and in what order, there is now indeed a technological gap between what PACT and NATO uses, which will naturally be smoothen once proper soviet tech will be implemented.

So wouldn't it be more sensible to release the early acess with 2 more balanced factions (NATO vs. Soviets) and add Germans later? Now we are stuck with limited gameplay possibilities as playing Pact is frustrating as hell and it might even put some people away.
GeneralConfusion 2022 年 10 月 25 日 上午 2:52 
Just finished my first scenario win as the GDR. Used the flaming wrecks of the rest of my platoon to figure out where not to go and flanked the M1 platoon.

AI doesnt seem to be able to cope with you getting past their frontal arc. The other tank and apc didnt seem to notice their compatriot go up in flames.

Even then at 500m the M1 still needs more than one shot. The satisfaction of putting a heat round through the rear ramp of the M113 was fun.

Overall I like it. Throwback to the old Tank Platoon of circa 2000
< >
正在显示第 1 - 15 条,共 33 条留言
每页显示数: 1530 50

发帖日期: 2022 年 9 月 24 日 上午 11:30
回复数: 33