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I also only have the most expensive building to buy ;the price is ridiculous]..
I buy like 999 of every item and just sit at the shop occassionally putting money in the vault/going to pay my maintenance if the upkeep gets too high/check stocks..
so idk
As far as I can tell, each time you interact with the Flow Pix, in exchange for XP all of your passive timers check. So if you had 100 passive income you would make 100 gold each time you sold your XP.
Hmm.. I'll give it a shot, being my passive income is nearly 100k. We'll see what happens!
(Also, this might be obvious, but you can of course buy back your levels from the Owl Lich. Lower levels are very cheap to repurchase.)
This is just how I play the mid to end game, but after selling levels to the flow pix I portal back to Enterpriston and let the shop run itself. It's not the most engaging game play so I usually make dinner or take a shower. This has the effect of replenishing levels while making sales.
While I enjoy the game I do wish there was a third shop biz could open. Perhaps something with fewer items but higher priced. Unfortunately as the game stands there is little reason to purchase late game accessories or other game content. It's usually easier just to jump straight to the end game.
I am still saving up for the last purchase but think that cycling the stocks, oil and tinto with the flow pix might be the easiest.
On an unrelated note did your taxes increase with stock sales, I have over 10mil in taxes and it's going up faster than my shop sells, so now im just not opening my shop.
still doesn't stop the end game grind (especially for the final building) from being an absolute slog.
Yeah I realised that when I walked to the final building happy with my 100Million gold, only to realise that I needed a 0 more at the end. So honestly I get that one.
I do feel the game stumbles when you enter the capital though. Until this point the center of the game has been your shop, upgrading the goods, finding new customers and so on, and to suddenly have it fall to the wayside in the face of selling oil at a pier and trading stocks feels rather off. I was expecting a new shop, more goods and not new mechanics at the eleventh hour.
1. Do the math on how much you can buy back while remaining in the black. You're earning ([income per tick] / 50000) gold per XP; the owl will helpfully tell you how much each XP costs from him. Though for some reason he quotes the cost of 1/4th of a point of XP.
2. Make money buying and selling commodities. As mentioned above, it affects that.
Turning ale into passive income also builds up, if slowly.
I waited until I had an income of, I think, nearly 50k? Which made the math easier. Until then, you can do this:
Do note that you can and should continue to use your shop, at least until the very very late game (the point where it's nearly the "postgame.") After all, your passive income stacks with shop income.
In particular, the pineapple of time also speeds up passive income and commodity buildup. Just stand by the pineapple, use bribes to avoid taxes (by now things should be automated to the point where you don't need to leave that spot), and accumulate money.
For me personally I did a lot of oil trading at this point in the game. Buy oil whenever you see the owl and oil mayor. The more you buy the more they stock. By the time I had purchased all the buildings they were stocking over a hundred each and I could make 10+ million per eventual oil trade.
I spent the time waiting for them to cycle tending to the industrial farm, selling to tinto, and tracking down secrets that I had missed. It did feel a lot more grindy than the early parts of the game though.
I didnt notice anything about it going up because of stock sales but it went up to almost 1 mil from selling to Tinto..
It's not going to make money faster than the late game systems, but you can optimise it to support those.