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It's the illusion of free will.
When I said 'choice', I meant an act of free will. If that's not you meant, please elaborate. It sounds like we agree fundamentally, but had some miscommunication in semantics.
While TSP certainly has different paths you can choose from, it never gives you actual freedom. The game recognizes this contradiction. It's reflected in how the intended path (the one where you shut down the Mind Control Facility) is all about Stanley gaining the ability to make his own choices; yet when you exercise this ability in further playthroughs, the narrator gets pissed at you most of the time. I also feel like the part in TSPUD's version of the blue door ending where the narrator walls you in during Firewatch also excellently illustrates this point.
So yes, TSP certainly has choices, but not actual freedom
People don't ask if you have freedom or choices in say Mario because that game doesn't ask you to think about it.