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Unlikely, because it would have hit them before now in the original version.
I mean, it's pretty likely that they had permission to use those IPs _in the original game_, but that those agreements were time-limited and/or didn't include a provision allowing them to use them in later versions. I am not an IP lawyer, but I can imagine that IP lawyers giving an outside entity permission to use their IP generally have all sorts of limitations as part of that agreement, and "this agreement covers this things, not a new version of the thing you make a decade from now" is likely pretty standard.
My guess, and this is just speculation, is that it's 50/50 - they wouldn't have been able to use MInecraft/Portal under their original agreement, and rather than re-negotiate a new agreement, they decided to switch it up and include different games. Gives them a bit of freedom, lets them add something new for the Ultra Deluxe version... and, frankly, lets them use games that make a bit more sense nowadays.
Minecraft, while still massively popular, has settled down to become part of our cultural background radiation rather than The Current Big Thing, and Portal hasn't had a mainline game release, or any indication one is coming, in over a decade. Firewatch and Rocket League, on the other hand, were fairly big deals just a couple of years ago - my guess is the IP arrangements were being made around that time, and these seemed like good fits.
I never heard of Firewatch though.
I just never have heard of it. It's kind of weird that I missed it completely.
So weird.