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There is a decent amount of history behind the game that possibly points to why this deluxe version of the game was developed in this fashion.
I, for one, wouldn't even begin to be upset over $15 I spent nearly a decade ago. But that's just me.
No, I think for $16 this is a quite reasonable price for the game. I moreso think $25 for new players is a bit much.
The added endings are the prologue sequence, expo, and epilogue sequence, alongside a couple of new places like going up and down the boss's room elevator. Other than that, it's all the same maps but with different audio files and occasional scripting/model modifications (like Mariella holding a bucket)
I think a lot of people interpret 'double the amount of endings!' as 'double the amount of routes!' which isn't true at all.
If they managed to release it way earlier i probably would be less harsh. It's the Cyberpunk problem. The longer wait added higher expectations i guess.
Honestly i didn't really get into the bucket gag so that seemingly being the biggest add-on is extra eh.
I agree that it's ok for new players. I think i'll just wait for people to make a supercut on youtube of any new stuff i missed.
I don't know what you mean about the bucket, as I didn't see it at all in the game... and frankly it's rather tedious doing the same thing I did years ago.
You can argue that most of the new content is just different narration and variances on existing events, but the endings and small acknowledgements of things that I've seen or done in the game are why I enjoyed the first one, and this is just more of that.
I feel like perhaps if the discount for owners of the original was, say, 50%, it would be very fair.
33% off would normally be a pretty nice deal, it ultimately winds up equating to not that much since the game is only about £20, which is quite cheap anyway.
If you don't know about the bucket, then you haven't even started with the new content yet and maybe you should stop reading this thread to avoid spoilers.
But yeah @OP I fully agree. I was a bit disappointed as well. While the new areas were nice, it really wasn't much and then all that was left was basically the same endings as the original game, just with a bucket and some altered dialogue. I was expecting them to open up the game more and offer completely new endings via new doors or hidden paths instead of having the "new endings" all be in exactly the same paths as before, just with a bucket and new narration. It sort of killed the exploration or the "lets try this" vibe from the original. Sure the 2-3 hours were fun and entertaining, but I really expected more.
No... I'm aware of the new content. From the very first few minutes I saw the door with the New Content sign. I saw the idiotic jump game and a few other bits of nonsense, before restarting and coming across the ultra deluxe new content which involved a name button and a gigantic hole. (I don't think that even comes close to a spoiler, so don't worry).
Hardly really worth it... and then when you didn't really follow that door and followed the others, it was almost identical to the first game. I refunded the game just then... hardly worth my time and effort.
No… there is a lot more new content after that
I love this game, but yeah - this re-release isn't for returning players. It's for people who haven't played Stanley Parable before.
Spoiler: The bucket endings are interesting, but in a way I feel like it was one of the lazier approaches to expanding the game. Why come up with actually new routes when you can just use the same ones again and modify the endings?
I'm fully aware that this is the sort of comment the game makes fun of, but that doesn't really negate the validity of it, no matter how coy it tries to be about it in the game. Money is money and there's other games out there that probably provide more for the same amount.