The Stanley Parable: Ultra Deluxe

The Stanley Parable: Ultra Deluxe

Statistieken weergeven:
Nuke countdown ending solution?
Hey, so I tried to figure out this room over and over with the buttons to no avail until my last playthrough. I did not notice it until the countdown was really low but the second door in the countdown room went from red to green and opened up! Problem is I did not see it in time to go through it.

I keep trying repeatedly but I cannot get the door to open again with the buttons, there must be a combination to get it open we thought not possible before.
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16-26 van 26 reacties weergegeven
Origineel geplaatst door Dubmaster:
Dude miners already dig it up 8 years ago
maybe they tweaked it in this new version to ♥♥♥♥ with us?
Origineel geplaatst door ggtylerr:
I believe it does. If you go snooping around in Unity Explorer, you can find this trigger at the uninteractable hatch on the floor.[i.ggt.bz] I'm a complete noob when it comes to this stuff but I'll try to see what this trigger leads to.

As far as I'm aware it's only there to make the crosshair show up, giving the illusion of being able to interact with it. It was like that in the original anyway.
red herrings! bait! don't fall for their lies!
there is no escape from the nuke other than escape and restart/quit

edit: if there were i'd be genuinely suprised
Laatst bewerkt door Rhabarber Barbar; 29 apr 2022 om 9:31
Origineel geplaatst door ActuallyRuben:
Origineel geplaatst door ggtylerr:
I believe it does. If you go snooping around in Unity Explorer, you can find this trigger at the uninteractable hatch on the floor.[i.ggt.bz] I'm a complete noob when it comes to this stuff but I'll try to see what this trigger leads to.

As far as I'm aware it's only there to make the crosshair show up, giving the illusion of being able to interact with it. It was like that in the original anyway.

The crosshair always pops up when near an object.

EDIT: I'm wrong, lol. You're completely right.
Laatst bewerkt door ggtyler; 29 apr 2022 om 12:20
Hint 1: The solution does not involve leaving the room.
I retain hope! Horrible, self destructive hope.
Even in the unity remake, there are no voice files regarding the countdown ending from the narrator or another that mention stanley escaping.

So let me put it this way: if there is a way to escape the countdown, as far as I have seen, it doesn't lead to the narrator commenting on it, and would most likely result in a game reset

You can choose to believe me or not its entirely up to you as for all you know I could be lying, maybe I haven't even played the game, maybe I am just a bucket and none of this matters, or maybe the buttons don't matter and its something entirely different.
Origineel geplaatst door AugustsEve:
Hint 1: The solution does not involve leaving the room.
pics or it didn't happen
pics or it didn't happen
pics or it didn't happen
this guy is talking bs, don't waste your time.
no differences from the Source Engine version, apart from the bucket logic

https://steamcommunity.com/sharedfiles/filedetails/?id=2801441957
I also got the door to change to green, but it went back to red before I could get in. I'm pretty sure its just some more trolling from the devs ;P
Origineel geplaatst door frodo fraggins:
I also got the door to change to green, but it went back to red before I could get in. I'm pretty sure its just some more trolling from the devs ;P
The door automatically changes to green (without having to do a single thing) when the countdown starts, then closes and turns red when you get near it. There's nothing behind it even in this remake, it's just a short straight catwalk that suddenly ends when it's too dark to see.
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Geplaatst op: 28 apr 2022 om 1:18
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