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Cutscene first too slow then much too fast
problem with controll (xbox charakter walks without doing)
I hope the developer fixes this...
Otherwise I really enjoy the game, but that's a real shame
and yes i also played the (SWITCH verion) without any problems.
I also noticed that in some cases before this happens the game fails to load textures properly. This has created some weird situations where I clip through the world and manage to get underwater or the game would render the people but not the buildings or certain structures.
It seems that those 2 problems are connected somehow. I developed the habit to save often and on different slots to avoid corrupting them but this is getting really annoying. I dare not use teleport at all because the chance of the game locking up is really high.
Windows 11
Ryzen 4800H
RTX 3060/integrated
ran into this as well, the solution for me was to disconnect all other monitors other then the 4k one, then reboot, then run the configuration. all resolutions showed up after that. i configured properly, disabled the launcher on game start, then reconnected the other monitors. so far it works.
This worked for me after i unchecked the tickbox to load the config screen on launch. When that reopens it resets the resolution. If the config screen reopens for anyreason i have to redo the work around to get the 4k resolution back.
Just noting this happened a second time. I turned off steam cloud and started a new file, and when I came back the next day steam cloud was back on and telling me I had a conflict between local and cloud. I told it to choose the local file, and when I started it up I had no saves again. This time I had at least backed it up, but even copying save files into AppData wasn't enough, I needed to copy the whole folder, probably to get the rf5_system file? I recommend everyone back up their saves locally, they are very unstable.