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In the priority, you need to produce the items closer to number one, the most. As an example, I have the tavern setup I do produce excellent meals as much as I can and reduce the production of lower grade cook meals. I have only one fisherman, one hunter and one forager for mushroom and other food, I have 5 farmers for the fields. The villagers only eat cooked food, I do not forbid them to eat anything. I have 2 other cooks who work on medium grade food. I try to reduce that food
For maintenance, I produce chiselled stones. They are numbers one. I also move all my loggers where the premium conifers are. I do not log any conifers or deciduous anymore. For the health, it is the same I reduce the lower grade potions and produce as much as I can of the higher grade ones.
You cannot continue producing lower grade items, you will get stuck.
When this happens, it shows that they don't have a proper tool, and production is stopped.
Maybe something like this be happening?
Should check the actual trend. If you're playing on hardcore theres almost no way to trend towards ecstatic until your tools are improved and or get large shrines (and eventually liberate temple area)
How are you getting by with that? So many of the things I need to craft specifically ask for conifer. I had purchased some premium items to see if they offered reduced cost on anything because I was clean out of all my logs, and I couldn't craft a wide variety of items saying I didn't have the right wood.
Tbh, I feel like I'm a bit cursed in life. lol Once I made the post, it started to improve. It's still not perfect, but I went from no backup logs to 250+. It's like once I complain, it fixes itself so I look like a jackass. lmao. I still have a few items that need fixing, but I feel like I'm getting on the right path.
As for paper, do you just chop down the paper trees? I started a harvest, but haven't seen a way to utilize those trees yet, and haven't seen where the content is going. I haven't been back to my main village yet. Does the product of it go straight to the logging storage?
That was a another thing that confused me. I figured when you freed a region and made the bridges, your main town would now have access. But I didn't get access until I made my second village in Atanari. Can you only make a village in a freed area? I had misunderstood the monk, and didn't make my second village until hitting level 13. So I had 3 areas freed by then. I never tried seeing if I could create a village in a captured area. If you can place a village still, is harvesting unavailable until it's freed?
You've already got some of the answer: turn off ALL priorities except those items you are producing solely for Needs consumption. The people will use anything and everything that you don't uncheck the box for so uncheck them all.
Choose 1 item per Need and 1 item only. Making 3 different types of meals is wasteful. Concentrate on one. Making 3 different beverages just ties up too many people.
For my village of 94, I am making Excellent Meat Meals that uses rice, meat, and edible mushroom. For heating, fish-based oil. You can use canola as you like but fish oil is more easily controlled and leads to zero production on materials (fish). Beverages is Doburoku. Maintenance is Fruit Planks. Health is 10 anti-poison concoctions coupled with 4 Choyuza (and I'll be completely phasing out the APC's soon. Security is just guard towers. Spiritual is totally handled by the Choyuza. Luxury is the wild card as I have 2 Tea Houses, 1 Tailor making 6 villager clothing. I could focus solely on the Tailor but I like the look of the Tea Houses and wanted to use them since I had stockpiled over 6,000 tea leaves
Know the most efficient items. Sometimes an item may give the most points per unit but is far from efficient. Chiseled stone was mentioned here. This requires 2 workers (1 miner for stone, 1 stone mason) to make 37 chiseled stone at max bonuses. That's only if you provide the chisels yourself (which I recommend). Each one is worth 22 for about 800 maintenance per 2 workers. Fruit Planks are available on in the Temple region but they are far more efficient. 2 workers, 1 cutting fruit logs, 1 making fruit planks. 294 total planks worth 9 maintenance each or about 2,700 maintenance per 2 workers (again, assuming you provide the tools). You have to balance the number of workers versus the amount gained. Some items are worth it, some are not.
Get regional unlocks that fit your design as you grow. Some regions give resource access if you build a village there but most will at least unlock tools and/or buildings that will help you even if you don't plan to build a village.
Later on in the game, when you've consolidated your workers into the most efficient jobs, you'll have a glut of unemployment. In most games, this is bad. In Sengoku, it's great. it means you have available workforce for anything. At 94 people, I have 42 unemployed workers spread across 2 villages and I'm happy about it. The last 6 people are going to require extra Needs beyond what I'm making in three categories. I have the workforce ready to go.
I'm also having trouble getting my workers to actually bring the water back. I have them assigned to the advanced well, but the well is always full when I check back. The number goes up when assigned, but they never seem to actually collect it consistently. I have 4 advanced wells going and 2 troughs, yet it still says I'm under producing. Those are just about my last 2 head scratchers. The cops a little too. Even when I buy an abundance of crops, they never fill the whole field. They're actually always 2 units short of filling half the field.
The lotus for the healing potion go pretty fast, do not make to much of this one, make the other potions.
I'm still trying to find everything I can craft. Finding new options is a bit confusing sometimes with the menus in menus with sometimes extra sub-menus/ "!" extra menus.
I get confused sometimes too because I won't have a new added person, but all of a sudden more is needed. Like I had everything in the green earlier, didn't get anyone new, didn't change anything. Then all of a sudden, the day changes and 4 things go red. The biggest one that confused me was the spiritual needs. I had +600 something daily production with the shrines, and then I was -800 on it the next day suddenly.
This is because your production line ran out of materials for the finished product. Check the jobs you have assigned to producing items for that need.
Any recommendations on keeping berries or mushrooms up without assigning 4+ foragers? I'm also low on my heat production even though moving away from the charcoal and focusing on the fish oils. I keep running out of water to keep up with the multiple productions needing it.