Sengoku Dynasty

Sengoku Dynasty

View Stats:
sHakEnBaKe Aug 10, 2023 @ 6:56am
Does it support ultra wide monitors?
Will the image adjust for a 40 inch ultra wide? Thanks!
< >
Showing 1-9 of 9 comments
Vitowns Aug 10, 2023 @ 7:27am 
Probably it's unreal 5
Klax75 Aug 11, 2023 @ 10:14pm 
mine is cutting off the top and bottom to fit the screen. On a 5120x1440
Last edited by Klax75; Aug 11, 2023 @ 10:15pm
Hayhaka Aug 12, 2023 @ 6:13pm 
I have no problem with my 49" monitor. If I remember right that is 5120 x 1440
Llogeyr Aug 12, 2023 @ 6:22pm 
3440x1440 and it is fine
Jrm Aug 12, 2023 @ 6:48pm 
you can also probably go in and manually set it in the .ini file as well, but most UW res should work fine.
Veraxus Nov 7, 2024 @ 2:50pm 
1.0 was just released, and... not quite. It should be fine on 21:9, but the FOV maxes out at 110, so it's still too low for 32:9, which needs 120-122 to avoid motion sickness.
Jim Nov 7, 2024 @ 7:04pm 
Originally posted by vitowns:
Probably it's unreal 5
Unreal engine game are famous for not having WideScreen FOV scaling lol
They dont maintaine the Y axis unless .inis are changed.
Ydyp Nov 7, 2024 @ 11:20pm 
The intro cutscenes explaining the story are stretched out and not contained to their original aspect ratio. But the rest of the game doesn't seem to crop anything and the game is playable without problems in Ultrawide and Super Ultrawide.

Originally posted by Veraxus:
1.0 was just released, and... not quite. It should be fine on 21:9, but the FOV maxes out at 110, so it's still too low for 32:9, which needs 120-122 to avoid motion sickness.
Well for me the sweetspot for FOV is 100-110 on 32:9 anything higher and it is unplayable for me and induces more sickness then if it goes lower.
RSilience Nov 9, 2024 @ 11:33am 
Anyone here know how to change the FOV to a higher value (then standard max fov) in first person?
I'm getting motion sick of the narrow tunnel vision on 3440x1440
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Aug 10, 2023 @ 6:56am
Posts: 9