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Bears are bad news in Medieval Dynasty too; the only way to survive an encounter with one seems to be "shoot it, run away, wait for it to lose interest, return to the scene of the crime, repeat until bear dead." And with the arrow problem above plus bears' insane damage amounts, this effectively renders bears immortal.
No problem, that's a great suggestion. It will perhaps be a less effective recipe, as it is not a dedicated fishing (net-making) workplace. You can expect it to be added in the upcoming patch.
Have you tried upgrading your Sunken Hearth fireplace to a workplace variant? You can then just assign people to cook for themselves in their houses. We had to make this workplace variant opt-in, otherwise, you would get all Sunken Hearths on the workplace list, and you only need a few.
Well, sushi is already in the game. In the Sengoku era, it was a little bit different - Narezushi. And we will definitely add more historic meals. I am not sure if ramen falls into that category, but there is a lot of interesting stuff to explore.
Unless you manually sort your consumption differently in the Priority tab.
And a quick note on some additional points:
- We are aware of bow and arrow issues, and we are working to fix them so that ranged combat is relevant. Indeed the game should calculate damage based on the bow and the arrow.
- Yes, there are too many bears in some places, and we are working to fix that problem.
Ramen dates back only to the Meiji Restoration in Japan (post-1868.) A similar dish is attested in China in the 18th century, but still long after the Sengoku period ended with Tokugawa's ascension in 1603.
Similarly, your point about narezushi is also interesting. Nigiri sushi (the fish-on-rice-ball sushi we know and love in the West) is first attested in 1824. Narezushi is much older and first appears in the historical record around the same time the Roman Empire was at its height in Europe.
The more you know!
Segi Region, east of Segi village [i.imgur.com]
Loving the game by the way!! I hopes the devs will also fix the problems mentioned regarding the enemy parry. "They cheat and can auto-parry even if they’re mid full-swing to parry you. I’ve even had some enemies parry me from behind by teleporting to face the right way lol." I've had the same issues with combat/parrying. If these will get fixed, combat will continue to get better and better!
Also please add the Mining Storage box too!
Does anyone know how many bell we could get at last? Just wanna to build my Mid game New Town with large mansion.