Sengoku Dynasty

Sengoku Dynasty

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Can we build a castle?
Title. If you're going to have me build a Sengoku-era dynasty, I want a proper castle to live in. Not just a derpy little tower on a hill, I want a proper mountain castle with walls and towers. Castles are a big part of medieval Japanese history, I need one in my life.

I'm curious if we can actually BUILD a castle, that would be awesome.
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Showing 1-15 of 15 comments
SwordsOfTheSouth_Toplitz  [developer] May 5, 2023 @ 1:03am 
To be determined.
Castles as we understand them today, with adobe'd stone walls and intricate towers, are an Edo period thing. If there's anything a local power could do, they'd be more likely to develop older-style armed estates, or yakatas.
Valravn Black May 5, 2023 @ 12:20pm 
To be determined, eh. Thats a frustrating answer XD

There were castles in the Warring States period, many of the famous battles during that time involved sieges of castles.
GoGomon May 10, 2023 @ 6:39pm 
Indeed.

Even if we were to go by the simple mountain castle design all we would need is the ability to pave roads and create winding paths. Give us a simple three story keep, tower and some walls.

I truly wish we had more information regarding this game. Its so vague on set time period which could have so many different implications. Yet regardless the political and social shifts of the Warring States era were dramatic. The land owners became directly tied to the samurai who tied themselves to clans. Its a dynamic you couldn't ignore. But i'm rambling soo...
pstuder12321 May 11, 2023 @ 2:39pm 
Originally posted by Satsuki Shizuka 五月靜:
Castles as we understand them today, with adobe'd stone walls and intricate towers, are an Edo period thing. If there's anything a local power could do, they'd be more likely to develop older-style armed estates, or yakatas.

Most Providences at least had a small Castle Of course Osaka Castle always being the largest. But the warring states period (Sengoku Jidai) Was infact when most castles were build. The Edo Period was a time of piece, and they put more focus into culture development then military development. In short, Building a castle in this game would fit really nicely actually.
EneCtin May 14, 2023 @ 12:30pm 
Terraforming, that's the bar I measure a worthy game nowadays. Lowering, rising ramparts, tunnels, making roads, bridges, planting trees and crops etc. Don't mind palisade fortifications...as long as you can build them intelligently...and test that against human players
Last edited by EneCtin; May 14, 2023 @ 12:31pm
InternetINk Jun 4, 2023 @ 3:11am 
Would be nice if you can find at least a ruined one that you can rebuild. And then the village around it, for example.
GoGomon Jun 4, 2023 @ 2:35pm 
Originally posted by pstuder12321:
Originally posted by Satsuki Shizuka 五月靜:
Castles as we understand them today, with adobe'd stone walls and intricate towers, are an Edo period thing. If there's anything a local power could do, they'd be more likely to develop older-style armed estates, or yakatas.

Most Providences at least had a small Castle Of course Osaka Castle always being the largest. But the warring states period (Sengoku Jidai) Was infact when most castles were build. The Edo Period was a time of piece, and they put more focus into culture development then military development. In short, Building a castle in this game would fit really nicely actually.

To further support this most provinces had MULTIPLE castles/fortresses located throughout it. A province wasn't just held by one Daimyo at a time and there was alot more border gore.
LeBurns Jun 7, 2023 @ 5:43am 
If Medieval Dynasty has taught me anything is that there's plenty to do in just maintaining a small village properly. There are so many games out there to build castles in, raise armies, go to war, conquer the world ... But I like that these games seem to be focusing on the micro details of just managing the smallest piece of what makes an empire, the local village, without having to be king or ruler of all. It's a nice niche in all those games where fighting and ruling and building mega structures rule the day.
Minnow Jun 8, 2023 @ 8:59pm 
Originally posted by Satsuki Shizuka 五月靜:
Castles as we understand them today, with adobe'd stone walls and intricate towers, are an Edo period thing. If there's anything a local power could do, they'd be more likely to develop older-style armed estates, or yakatas.
Not in quite some time have I seen someone write something so false with so much confidence. Castles stopped being built shortly after the Edo era began because they weren't needed anymore. Every single original castle in Japan was built before 1608.

As for building them in-game, it'd be really stupid if they weren't in the game, but given how absolutely terrible the building system was in Medieval Dynasty, I doubt the devs will even let us design our own shacks, let alone entire castle complexes.
Last edited by Minnow; Jun 8, 2023 @ 9:01pm
GoGomon Jun 9, 2023 @ 6:19am 
Originally posted by LeBurns:
If Medieval Dynasty has taught me anything is that there's plenty to do in just maintaining a small village properly. There are so many games out there to build castles in, raise armies, go to war, conquer the world ... But I like that these games seem to be focusing on the micro details of just managing the smallest piece of what makes an empire, the local village, without having to be king or ruler of all. It's a nice niche in all those games where fighting and ruling and building mega structures rule the day.

While your point is entirely valid its really the developers fault for using the Sengoku time period. A period known for chaos, strife and warfare. They could have used any other period in Japanese history.
Valravn Black Jun 9, 2023 @ 11:44am 
This is a pointless discussion, I think. It sounds like the devs really have no interest in allowing us to build castles. Maybe we can build castle-esque structures using the modular building system, which works for me. But we'll see.
The Swordmaster Jun 9, 2023 @ 1:17pm 
Originally posted by GoGomon:
Originally posted by LeBurns:
If Medieval Dynasty has taught me anything is that there's plenty to do in just maintaining a small village properly. There are so many games out there to build castles in, raise armies, go to war, conquer the world ... But I like that these games seem to be focusing on the micro details of just managing the smallest piece of what makes an empire, the local village, without having to be king or ruler of all. It's a nice niche in all those games where fighting and ruling and building mega structures rule the day.

While your point is entirely valid its really the developers fault for using the Sengoku time period. A period known for chaos, strife and warfare. They could have used any other period in Japanese history.

Ehh no. Most people were just normal villagers. like in most periods - war or not - without food will die , without clothes freeze to death etc. and someone have to make food and clothes after all
Last edited by The Swordmaster; Jun 9, 2023 @ 1:17pm
Tazmo Jun 13, 2023 @ 4:04pm 
The map will cover approximately 4,000 acres. A large portion will be forest with significant allowance for coastal and inland water ways. The wildlife will require quite a bit of it but the remainder should support about 400 families. A lot of space will be used for housing and other structures and then there is the required farming, mining and other industries to support the community you build. This is a peasant community we're building after all so why would we build a castle. We are building in a region that has no Lord or Master. At least that's what I read in all the news and information posts. I could be wrong.
Valravn Black Jun 16, 2023 @ 2:05pm 
That sounds.... boring, frankly. I'm gonna pass on this game.
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Date Posted: May 4, 2023 @ 3:47pm
Posts: 15