Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That should say "1-DR," right?
I basically never use skills. Jump attack on katana is amazing, and there are good normal attack combos with scythe, as well as the option to crouch-cancel into extremely fast attacks.
So crit affects the ATK value, and can help overcome the armor threshold? Interesting.
DR = damage received, so 1+DR is correct. Result is less than one if damage received is negative, and greater than one if it's positive.
Indeed, there's a lot of approaches to combat. Personally, past the midpoint of the game, I beat bosses exclusively using Judgement Cut (for the insane i-frames) and the dual dagger aerial skill (probably highest burst damage in the game once you unlock triple jump).
I hope you understand my confusion.
I don't know what either of those skills are. I've played through the game fully like 5 times, but I legit have never used swords or greatswords, and the weapons I have used didn't even give me reason to want to discover what weapons with awkward Mortal Kombat combos to execute were. If anything, I disable them so they don't accidentally triggered unwanted.
lol I thought it was just me, getting old but yea 100% stopped using anything with an extra input beyond a single direction. If there were more i frames or something to make up for the slower input then I'd be all over it but just doesn't feel like there's any payoff