Clanfolk
Mae 13 Sep 2023 @ 5:02pm
auto features
in the future will we be able to select which farm plots get auto watered and fertilized? I have a patch of grass i grow that i just let go with just water because it's for my chickens. i don't need it to be fertilized. I think there should be a tool that allows us to select which plots are auto and which aren't.. not just all or nothing
< >
Menampilkan 1-7 dari 7 komentar
Rane 14 Sep 2023 @ 10:44am 
+ 1 to this. Would also help for tree-on-tilled farms. Obvs i don't want to fert those in the fall, but i wouldn't want to turn ferting off entirely in case my normal crops still need it.

I get that this risks getting into difficult or at least annoying coding, and the ui for the management sounds... either 'not fun' or else Blorf would have to build a whole new little thing for it. But yeahh it's a feature I would use.
+1 sounds good
oetzina 22 Okt 2023 @ 2:07pm 
I tried implementing something like this with the work zone. All along the paths of my settlement there are berry bushes on tilled soil as a kind of hedge. (Removing the tilled soil makes the bushes look less orderly, so I need the soil tilled.) It looks very charming but with auto watering and auto fertilizing on, there are around 800 additional tasks... I wanted them to only water and fertilize in the fields. So I created a "hedge" work zone with all clanfolk in it and farming off. It did not work, it broke their behavior. Everyone stopped working and only ate or drank. I don't know what went wrong. Maybe somebody could get it to work? Maybe tiles for the zone need to be contiguous? And they obviously can't be because there are paths between the hedges. But using the work zone could be a solution to your problem.
Philtre 22 Okt 2023 @ 3:41pm 
Diposting pertama kali oleh oetzina:
So I created a "hedge" work zone with all clanfolk in it and farming off. It did not work, it broke their behavior. Everyone stopped working and only ate or drank.

People who are assigned to a work zone will only do work inside the zone. So you could try to make a zone that includes everything *except* your berry hedge, and assign all your farmers to that zone, then disable farming for everyone else.
oetzina 22 Okt 2023 @ 4:00pm 
Thank you for clarifying how zones work! I didn't really know how to set them up and thought you could either do a work here or a don't work here zone. I will try your idea next.
Philtre 22 Okt 2023 @ 4:03pm 
Diposting pertama kali oleh oetzina:
Thank you for clarifying how zones work! I didn't really know how to set them up and thought you could either do a work here or a don't work here zone. I will try your idea next.

Just make sure that everything the farmers need for their work is included in the zone (tools, fertilizer, water, etc) They won't get items from outside the zone to use inside it. (Basically, the zone makes the entire rest of the map "invisible" while they're working.)
Terakhir diedit oleh Philtre; 22 Okt 2023 @ 4:05pm
oetzina 24 Okt 2023 @ 8:46pm 
I can report that I successfully set up a work zone that avoids watering/fertilizing the berry bushes in my hedge but keeps doing so for the other fields.

I made the work zone like Philtre suggested - all the map one zone minus the hedge tiles - but added everyone to it and allowed all tasks since I don't have dedicated farmers. The only problem is that during the whole growing season those annoying pink auto-fertilizing signs will be visible on the bushes. And the task count is off by about 800. But I am happy with the results.

So, @Mae, work zones are a great way to achieve what you want with your chicken grass area.
< >
Menampilkan 1-7 dari 7 komentar
Per halaman: 1530 50