Clanfolk

Clanfolk

duhanolmez Dec 19, 2022 @ 9:08am
Mod and Workshop
I am sorry in advance if it is asked or answered before (probably did, lazy to check):

I have been playing RimWorld for a long time now. I am an architect and academician working in design cognition, trial-and-error process, and architectural design education in general. I am curious about whether or not this game will support mods somewhere in the future? If so, is it possible to track the actions in the game by environment, NPC's, and player's actions?

Thank you in advance!
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Blorf  [developer] Dec 19, 2022 @ 10:46am 
HI,

Here is a link to the Road Map, Mods support is a part of the plan:
https://store.steampowered.com/news/app/1700870/view/3388412789658793666

Mods will come further into the future though when the base game development has slowed down and I am working more on content generation. Right now adding mods would tie my hands and also be breaking the modders hard work on a regular basis.

As for the second part of the question, I would need a couple examples of what you mean. For example, do you mean tracking someone drank water in cold weather? Or tracking the player set up a specific building plan at a certain time of day?

I have the affliction system which detects certain preconditions, but I do not have a database of flags that are getting ticked off each time an action happens.

I need more info to give a clear answer.
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Date Posted: Dec 19, 2022 @ 9:08am
Posts: 1