Clanfolk

Clanfolk

Talesin Jul 19, 2022 @ 6:33am
You can only marry off your people in order of age?
So i got 2 women who just became adult.
But i noticed only the oldest is listed as potential partner and can get married.
So is it correct that i first have to marry off the oldest before i can think about the younger?
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Showing 1-13 of 13 comments
MamaMOB Jul 22, 2022 @ 2:18am 
I'm curious now too.
flameglimmer Jul 31, 2022 @ 7:38pm 
My current game has three sons and the oldest got married first, then the youngest, then the middle.
It'd be good to be able to pick the partner
a) family member can't still be juvenile or baby (not sure if senior works, though remember senior women won't get prego)
b) family member must be opposite sex of worker that reached 10K satisfaction
c) you're not marrying them off... (your family member doesn't leave)... the worker is marrying in... (the worker stays)

i suppose you might perceive them being married in order of age, though that's just coincidence

i also suppose if you have two single adults of the same sex that it is possible it's coded to take the oldest of the two in that situation
Last edited by Lone Lycan (aka. Ippiki Ookami); Jul 31, 2022 @ 7:52pm
dissent Aug 1, 2022 @ 4:08am 
I think they try to match the ages as closely as possible. So if you have a young adult and a middle-aged adult who are both single, a young worker will be paired with the young adult and a middle-aged worker will be paired with the middle-aged adult.

It's definitely not in order of age because I've had clans where I have spinsters and bachelors who get to senior status without ever marrying whereas their younger siblings are all married.

The problem is that the longer you leave it, the less likely it is that they will marry. Workers tend to be younger, mostly from new adults up to around 1/3 of the way to senior. So the moment a single person with younger siblings hits middle age, the chances of the worker being closer to their age diminish day by day.
Last edited by dissent; Aug 1, 2022 @ 4:19am
Wouldn't it be historically correct for the first child to marry first? That's what I would think with my non-existent Hollywood history knowledge.
dissent Aug 1, 2022 @ 4:26am 
It might be historically accurate but neither history nor people work to absolutes. What happens if the oldest child is crippled or struck with some affliction that makes them unappealing to partners? Does the whole clan bloodline die out because their attractive younger siblings aren't allowed to marry?

It's also not very convenient in clan management terms. I start the game with a clan of six: two parents and four children. The parents have the first baby, so the clan becomes seven. If each of the children marry quite quickly upon becoming adults, that is eleven. If they all have one child, that is fifteen. All in a short space of time. I might not want to grow the clan that quickly. So only marrying off some of them, and only allowing some couples to reproduce, facilitates more controllable clan growth and resource usage.
Originally posted by dissent:
It might be historically accurate but neither history nor people work to absolutes. What happens if the oldest child is crippled or struck with some affliction that makes them unappealing to partners? Does the whole clan bloodline die out because their attractive younger siblings aren't allowed to marry?

It's also not very convenient in clan management terms. I start the game with a clan of six: two parents and four children. The parents have the first baby, so the clan becomes seven. If each of the children marry quite quickly upon becoming adults, that is eleven. If they all have one child, that is fifteen. All in a short space of time. I might not want to grow the clan that quickly. So only marrying off some of them, and only allowing some couples to reproduce, facilitates more controllable clan growth and resource usage.

A crippled child ? I think we all know what would happen to that one. I think that a concept of physical appealingness and love is not a concept that was either known or important in that day and age.

Over all for the gameplay It doesn´t matter who marries first since there is no affection system or anything beneficial in the game. There is no reason to marry any character first or not. Don´t want to grow tha clan ? Don´t give them double beds.
Last edited by [DeusVult] Eisengrind; Aug 1, 2022 @ 4:37am
monkeypunch87 Aug 1, 2022 @ 4:43am 
Maybe a woman got too old for a bunch of kids, but you have another young woman and don't two husbands in your clan, so there is your gameplay reason.

There is also roleplay, not just game mechanics. Maybe I want that one branch to die off. Maybe that one character deserved it more thanks to great skills or character traits.

And are the character traits like "Hard worker" really random? Maybe Andrew/Blorf could integrate a bit of genetics.

So yeah, I would also like to decide who marries first. I even made the suggestion to marry cousins, so we need some more freedom of choice.
Last edited by monkeypunch87; Aug 1, 2022 @ 4:47am
dissent Aug 1, 2022 @ 5:06am 
Originally posted by monkeypunch87:
And are the character traits like "Hard worker" really random? Maybe Andrew/Blorf could integrate a bit of genetics.

This is what I'd like to know. I have made many, many clans. In some of them, there is a preponderance of one trait which belonged to the patriarch/matriarch couple. I've had clans where five of the ten members have, say, Slow Metabolism or Heavy Sleeper. That could be random but suggests a degree of heredity.

But then other clans pass absolutely no traits to their offspring and can actually get the opposite, like two Jolly parents producing a Gloomy child. Which suggest randomness. I'm undecided as to which it is.
Rane Aug 1, 2022 @ 10:08am 
Originally posted by monkeypunch87:
And are the character traits like "Hard worker" really random? Maybe Andrew/Blorf could integrate a bit of genetics.
Genuinely not trying to be sarcastic here, but like... have you never seen two hard-working parents have an absolute flip-whistle of a child? Sometimes apples fall so, so far from the tree........
Philtre Aug 1, 2022 @ 11:48am 
Originally posted by monkeypunch87:
There is also roleplay, not just game mechanics. Maybe I want that one branch to die off. Maybe that one character deserved it more thanks to great skills or character traits.

If you don't want a particular couple to reproduce, just never let them have a double bed. Marriage does not by itself cause children....
monkeypunch87 Aug 2, 2022 @ 1:05am 
Originally posted by Philtre:
Originally posted by monkeypunch87:
There is also roleplay, not just game mechanics. Maybe I want that one branch to die off. Maybe that one character deserved it more thanks to great skills or character traits.

If you don't want a particular couple to reproduce, just never let them have a double bed. Marriage does not by itself cause children....
Your example is not the same as what I am talking about. In your case, I have to make a marriage, in mine not.
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Date Posted: Jul 19, 2022 @ 6:33am
Posts: 13