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This toggle would default to off, and need to be set on per animal.
The way I wish 'auto slaughter on sheep' worked is: there would be a checkbox, default off, that when checked would say, "the next time a Sunrise happens and the animal's Wool growth is under 1500, mark this animal to be culled." That way, I go through my sheep and say, 'well this one I can get one more wool harvest off of,' and make the decision at that point in time, and then don't have to think about that animal again.
Female cows/goats I would hope for the checkbox to be 'cull once the states of Senior and Not Pregnant are both true at the same time.' Oh, pigs too, I guess, for people that farm pigs.
I also hope for an icon to be visible on the Animal Bar, once I've checked whatever box. Even like just some kind of little asterisk or something in a corner. Maybe a black box in the lower... right? Nothing's happening in that corner, I think.
Perhaps a dialog where we tick yes/no by species and sex?
I woould suggest a sistem similar to what you can find in the Rimworld's mod "Colony Manager".
There you can simply specify how many animals of any kind, age and gender you want to keep, and your colonists will automatically slaughter the excess.
The issue with your idea, in my opinion, is that it simply changes WHEN you have to go through every animal to tell your folks to kill them. Instead of doing it at the right time, you simply do it before, but you still would have to go to each single animal.
There is a reason why inofficial official Limits for clanfolk is 40 and animals 80-100.
And blorf already improved that from 20 (40-50).
There ARE people that play that name their animals and that separate their animals into groups. You also need to consider the fact that age is fluid and an adult cow is not just an adult cow but may be a young adult cow or almost elder.