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People live longer, and each life stage also takes longer (2x, IIRC?). So babies take longer to become juveniles, and juveniles take longer to become adults, but then they also have a longer lifespan before dying of old age.
Heavy Rain/Snow and Colder: I think these have a bigger impact on hired workers. Combined with public poop shame and no baths I had one drop -75pts in a few RL minutes. I did have a Clanswoman hunter go out, only to turn around to run inside without completing the hunt, repeat over and over which was annoying. I also had one carry a snare 4/5ths to the spot before dropping it and returning.
Few Traders: I haven't noticed a difference. Still getting 2 or 3 in what feels like daily. Maybe 2xs or 3xs the points to needed to change their goods?
Storms/Flooding/Lightening/Fire: Like you, I haven't seen much impact. I suggested dry lightening to up the fire risk.
Slower Skills: Its so slow it makes variable skills pointless. I ended up turning if off and keeping variable. (Edit: For clarification, I mean max skill bars. There doesn't seem a point to ranking them beyond starting skill value with the slowness.)
Longer Lifespan: This should be standard for kids. Babies take a realistic time to grow. How about adding an 'elders are too old to work' stage so they'll leech more and more resources as the population ages.
Slower plant growth: Little impact for me.
Scarce Resources and Work Takes Longer: Map/Resource dependent. I ended up disabling the first or else I spent too much time gathering food if I roll a bad map although I survived with a good map. Work takes longer I don't really notice.
Expiring cold rooms: Not a big deal. By the time I can build a cold room I've got food managed.
My previous self challenge was to forbid myself to dig into mountains. The addition of bluebells and ferns made getting straw super easy in Classic. The Works kills me with this restriction: grass and forest 3 so all land must be cleared, gathering food, gathering straw, and building just takes too long. Maybe try that with your Orphans.
I plan to reveal what I have been working on in the coming weeks once it is more ready to be shown.