Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So from day 40 on the Chance increases that they will Spawn until they do and the 40 days timer resets
You can also try to force it by reloading the Sunrise auto-save. So if you want an outcast to arrive early in Spring and they don't, reload the Sunrise auto-save from that day and it will re-roll the chance of them arriving. You can also do the opposite. If an outcast arrives too early for your liking, you can reload the auto-save and the roll chance might fail. In which case, she may not arrive for another day or three until the roll chance succeeds.
So when the Outcast Mother arrives the first time she is pregnant.
I plan to continue to grow this story chain and provide alternate routes as to what can happen. Right now it is still mostly test cases, but it is becoming quite interesting.
I've only had pregnant Mothers arrive.
So far, for me in year 4, I had 3 outcast mothers.
First one showed up, had her baby, got a message from her clan that they wanted the baby and her, I think. I allowed her to stay. Some days later she left with her baby.
Second one, same thing, only she never leaves.
Third outcast mother shows up I let here stay and I ask #2 to leave as she now costs me 66c a day and her kid I believe was a juvenile at that point and left with her.
After a while the mothers may leave if their satisfaction is low and the baby is born (once the desperate need affliction is gone) This is likely what happened.
If a mother or baby is told to leave they will both leave together until the baby is an adult.
On the previous version, the free worker affliction wore off over time and that is likely what happened here and why she wanted to be paid.
I've just accepted a second outcast mother. No story events for her yet.
I had a custom start, where I began the run with two juvenile girls and their dog. I got husbands for both starters once they became adults in the usual way, by hiring workers. I'd been hoping to marry the outcast mother's kid to one of my clanmember's kids. But so far, all boys, so no luck there. Maybe subsequent children will let me match them up.
I really like this story event and the messenger system! I'm looking forward to more events being added.