Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No judgement, but perhaps announcement would have been more realistic in spring 2023, since as we all know, forecasting release dates for games is, well, you know...
Im sure this is fast answer for people who flood with questions like "where realise data" or something like that. Sorry.
I tried the Insanity demo and it was very enjoyable, many thanks for the demo, because I then bought the game at GoG.
Best wishes!
But, I could be wrong...
Given last year they were anticipating at least a beta release this fall, would figure most 'brick and mortar' assets are complete at least?
Hmmm, Sounds like feature creep set in, and that is indeed bound to split up a volunteer team...
Best wishes for completing your vision. I enjoyed the limited feature demo.
As far as I know, there was a problem with C++ programmers, but now everything has returned to normal.
But I haven't had the information for a long time. In general, you are right.