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Engine Roundhouses & Turntables
Greetings all (again), firstly let me say, I have been thoroughly enjoying the quality of life updates that have been implemented since my last feedback post. I'd say my game play is smoother and I am finding less issues that aren't major enough to be discussed or reported as a bug.

That said, I have some more feedback on a current issue I am having: Roundhouses!

I do love the introduction of a 4-stall roundhouse and matching turntable for the much larger engines. My issue is that the current PineValleyRoundHouse only has a snapping point after being placed down, but you can't snap it to the turntable, which makes placement very difficult. For the current roundhouse, simply giving us a snap point before placement would be tremendously helpful.

Another suggestion is modular roundhouses, not just for the biggest turntable, but for the other 2 sizes as well. Give us 3 types of stalls (for each size of course), a right end cap, a left end cap, and a middle section. In addition, each stall piece should be able to snap to a given turntable, as well as to it's counterparts, giving us the ability to make roundhouses as big or as small as we want.

For the other suggestion, the turntables need snapping points around the whole thing. Just like placing the roundhouse, it is getting increasingly frustrating to have to meticulously turn the table to a mathematical position and then place a section of track (I place the 90 deg. cross sections for my method), and hope that is looks right.

Thanks for reading my long post.
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Showing 1-1 of 1 comments
Necare Oct 31, 2024 @ 7:53am 
I also think that it should be possible to start the turntable (one mouse click) and that it automatically stops in the next position and so on.
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