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Why are trains so jittery and jumpy?
For context I enjoy running trains in first person but when I go above 5mph the train rubber bands to the point it becomes unplayable from first person. It’s hard to even watch in third person. Devs please make this a priority to fix.
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Showing 1-9 of 9 comments
TURBO Dec 8, 2024 @ 11:57pm 
This has been the singular thing keeping my group from playing this game. It is a great idea, and we can get around some issues, but this just makes the game unplayable at scale. We would love to play together, but multiplayer aspect is broken because every time we get gong the train goes absolutely NUTS! Derailments and just plain headaches hurt this game when they are almost constant.
BattlePants#2233 Dec 9, 2024 @ 12:13am 
it has been a problem since the game came out and will never be fixed.
Even Unreal 5 won't fix this...
Goku over 9000 Dec 9, 2024 @ 9:31am 
Actually it was fixed.

There are server FPS settings the host can set so that the server is locked to a certain fps setting.

Setting this fps clears up a lot of the client side issues you are experiencing.

Now there are some things to consider, if the server host can’t meet a minimum of 30fps then it affects the whole server, I would recommend having a server host with a decent pc that can maintain 30fps with multiple clients and a strong internet connection.

Playing with my friends, I run a rig with a 4090 in it, with 2 clients I am able to set the server fps to 40, this makes it to where they experience no issues of dsync or trains jittering.

If you are experiencing jittering in a solo setting, lock your game to a fps setting, solo I lock my game to 60fps and I do not see jittering, but if I raise it to unlimited then I experience jittering.
Samuel154 Dec 9, 2024 @ 10:50am 
Hi
Faced with the same problem, and yes, worse.
The train starts moving and rests against an invisible wall at 20% of the thrust.
yes, 50% then the coupling breaks!
Perhaps the developers have tweaked something in the physics of the game!
But most likely this is a problem with the updated version of the game!
Goku over 9000 Dec 9, 2024 @ 10:50am 
Originally posted by MrAwesomeFunDude:
Originally posted by Goku over 9000:
Actually it was fixed.

There are server FPS settings the host can set so that the server is locked to a certain fps setting.

Setting this fps clears up a lot of the client side issues you are experiencing.

Now there are some things to consider, if the server host can’t meet a minimum of 30fps then it affects the whole server, I would recommend having a server host with a decent pc that can maintain 30fps with multiple clients and a strong internet connection.

Playing with my friends, I run a rig with a 4090 in it, with 2 clients I am able to set the server fps to 40, this makes it to where they experience no issues of dsync or trains jittering.

If you are experiencing jittering in a solo setting, lock your game to a fps setting, solo I lock my game to 60fps and I do not see jittering, but if I raise it to unlimited then I experience jittering.
Problem I’m on console

ah okay, then for console, this will be updated to match the PC version in Q1/25 this will port over all of the pc changes to console, one of them being the fix to clean up jitter of moving engines and cars.
TURBO Dec 12, 2024 @ 9:59pm 
Originally posted by Goku over 9000:
Actually it was fixed.

There are server FPS settings the host can set so that the server is locked to a certain fps setting.

Setting this fps clears up a lot of the client side issues you are experiencing.

Now there are some things to consider, if the server host can’t meet a minimum of 30fps then it affects the whole server, I would recommend having a server host with a decent pc that can maintain 30fps with multiple clients and a strong internet connection.

Playing with my friends, I run a rig with a 4090 in it, with 2 clients I am able to set the server fps to 40, this makes it to where they experience no issues of dsync or trains jittering.

If you are experiencing jittering in a solo setting, lock your game to a fps setting, solo I lock my game to 60fps and I do not see jittering, but if I raise it to unlimited then I experience jittering.

If this does fix the issues we have been having, then this will be huge quality of life improvement. The jittering is the suspected cause for many derailments on our server. I will try messing with the FPS and see if it helps.
TURBO Dec 13, 2024 @ 4:47pm 
Originally posted by Goku over 9000:
Actually it was fixed.

There are server FPS settings the host can set so that the server is locked to a certain fps setting.

Setting this fps clears up a lot of the client side issues you are experiencing.

Now there are some things to consider, if the server host can’t meet a minimum of 30fps then it affects the whole server, I would recommend having a server host with a decent pc that can maintain 30fps with multiple clients and a strong internet connection.

Playing with my friends, I run a rig with a 4090 in it, with 2 clients I am able to set the server fps to 40, this makes it to where they experience no issues of dsync or trains jittering.

If you are experiencing jittering in a solo setting, lock your game to a fps setting, solo I lock my game to 60fps and I do not see jittering, but if I raise it to unlimited then I experience jittering.


OK! So I can confirm that the jittering does stop when i changed the server from my server machine over to my own personal computer with a 4060TI. With two players it is smooth. I will admit that the problem could be considered fixed to those that have a better than average computer.
rbrlrose23 Dec 13, 2024 @ 7:11pm 
Originally posted by MrAwesomeFunDude:
Originally posted by Goku over 9000:
Actually it was fixed.

There are server FPS settings the host can set so that the server is locked to a certain fps setting.

Setting this fps clears up a lot of the client side issues you are experiencing.

Now there are some things to consider, if the server host can’t meet a minimum of 30fps then it affects the whole server, I would recommend having a server host with a decent pc that can maintain 30fps with multiple clients and a strong internet connection.

Playing with my friends, I run a rig with a 4090 in it, with 2 clients I am able to set the server fps to 40, this makes it to where they experience no issues of dsync or trains jittering.

If you are experiencing jittering in a solo setting, lock your game to a fps setting, solo I lock my game to 60fps and I do not see jittering, but if I raise it to unlimited then I experience jittering.
Problem I’m on console
Then why are you asking on a pc thread?
Qualified EIC Dec 15, 2024 @ 10:09am 
Perhaps the real questions should be, why isn't there a dedicated PC and dedicated Console section in the forum yet? And why hasn't the Beta section been removed/disabled yet?
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