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QOL fixtures, Buffer stops etc.
Hi

I was just wondering if the devs have any plans to implement small quality of life fixtures, for example placing buffer stops at the end of a track so that the rail doesn't just end suddenly.

I was also thinking like deployable signs that you can select that tell you where various lines go.

Another thing. Is it possible we could get narrow angle crossover pieces? to form line crossings such as this? I mean you can lay it out in game as it is now but the tracks overlay each other and the train will treat it as a dead stop.

[image]https://cdn.discordapp.com/attachments/487070381589397506/910177033802379274/unknown.png[/image]
Last edited by Bitey_Mad_Lady; Nov 16, 2021 @ 6:41am
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Showing 1-4 of 4 comments
HoofHearted Nov 16, 2021 @ 7:06am 
signs would be real nice
captpkelly Nov 16, 2021 @ 9:37am 
Originally posted by tenderloveheart:
Bumper stops where usually a pile of stone and earth, or some ties at the end of the rail.

... or a pile of logs cut from local trees ... perhaps.

you are the first person I've seen in these "discussions" to win the "no such thing as bumpers in 1800s" argument.
Last edited by captpkelly; Nov 16, 2021 @ 9:37am
Delgoth Nov 16, 2021 @ 3:50pm 
While awaiting this to appear in game, try using 10 degree grade steel tressel bridge pieces at the end of your lines. They work great for end of line bumpers.
Originally posted by Dobby The House Elf:
Hi

Another thing. Is it possible we could get narrow angle crossover pieces? to form line crossings such as this? I mean you can lay it out in game as it is now but the tracks overlay each other and the train will treat it as a dead stop.

[image]https://cdn.discordapp.com/attachments/487070381589397506/910177033802379274/unknown.png[/image]

We really need this, as well as the ability to snap crossover and switch pieces from ANY of their end points - I'd like to be able to snap the turnout end of a switch to track rather than do a bunch of messing around with snapping switch, snapping 90 crossover as placeholder, delete switch, snap switch to 90 to turn it the other direction, delete 90, and so on and so on. Give a button to cycle through the 3 or 4 endpoints. It's not important with the 90, but would be with shallow turnouts that have different angles (45 and 135, etc.)

That, or the ability to lay track over one another and automatically generate a custom crossover or switch.
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Showing 1-4 of 4 comments
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Date Posted: Nov 16, 2021 @ 6:39am
Posts: 4