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Keume is doing everything he can to lock down the game and restrict modding the game and that includes how the EULA is worded, legally attempting to stop people from accessing the game contents.
RRO itself has ZERO support for anything external, so there is no modding API, no modding support, no way to "correctly" interact with the game, as per keume's wishes.
RROx / extended, gains access to the game data by hacking the game's memory while the game is running, which is why you have to attach and detach when using RROx with the game. Attaching starts the game memory hacking, that provides the raw data that RROx needs to provide the functionality you get from RROx. When ending a session, you therefore also have to detach from the game, so things can be shut down gracefully and not leave "junk" in your computer's memory.
Other 3rd party tools make use of externally reading the savegame data format, manipulating the contents / data of the save files and then writing the changes back to disk - either directly in the save game folder (like my tools did) or via web up- and download.
We are forced to jump through a lot of hoops because of the limitations and restrictions, to provide the services and features we as 3rd party developers provide through our tools and none of us are getting paid a dime for any of our work.
To ♥♥♥♥♥ and whine like this, is utterly disrespectful to all of us who spend a lot of our free time to provide you the tools you are ♥♥♥♥♥♥♥♥ about.
I dont get this. Games like Fallout 4 clearly shows that modding boosts/prolongs sales like crazy.
Otherwise no, i have no trouble with it. I do no problem with RROx i never detach it and keep it running to the end. Re-ataching eventually.
There are obviously some mental blocks (as usually) when it comes to one man shows. Lets hope the publisher will ease some.
Modding can generate tons of content "for free" a boost sales of the base game.
Sure, but the publisher can choose their battles. If it were my game, I'd lock out modded locomotives and embrace modding for everything else. People seem to love the new locos, and the game has a decent pipeline for adding them, seems the best target for eventual DLC (and the most common kind of DLC in train games I think). Pick all the stuff there's just no plan to deliver in the next year or more, like new maps, and throw those doors open.
Hard to give examples without naming other games. But for me, Mods make games better and make them last longer.
What I think of as "Script Mods" change the way the game plays and make tedious tasks faster and easier to do. Even if they sacrifice "Realism". Flying is not realistic. Nor is teleporting. But these additions to RRO make it more fun to play. When playing is cumbersome and boring, we won't play for long before moving on to something more fun.
I suppose some game developers don't really care if you keep playing or not, once they got your $49,99 for buying the game, you can go to hell for all they care. Again, I won't name names of other games here. But I assert that loyal, loving fans insure financial success for developers in a number of ways ... they will buy DLC and custom content. They will tell their friends to buy the game. They will also be the first to buy "Railroads Online 2" if and when that comes out.
Not to say Mods are always a good thing, especially online in PVP. But this is not that.
Well i paid as few hundreds of EUR on TSW routes and locos. Have no problem to do it with RRO too, if the content will be worth of the money.
But for now, the base game is unusable without RROex.
Do the trains not run? Can't the switches be set? Does the coupling of the trailers not work? Or is it impossible to lay the tracks?
I have to admit that I am a bit confused if someone is not able to play this game without cheating.
I am a single player with over 1000 hours in the game and have never used rrox. And never missed it either.
I’m in the same boat as you. Does it improve gameplay? I’m sure it does. From what I hear it has a better map than the in-game one. But is the game completely unplayable without it? Absolutely not.
I wouldn't play this game without RROX. When I first bought this game, I was quickly disappointed and probably would have returned the, but I already have a few hours trying to make it work.
Two things are the reason that I now have 200+ hours in this game:
1) RROX - it adds so many QOL features that the game is missing and make the game much more enjoyable.
2) The game update that made laying tracks easier -- but it could still be better.
As for "cheating", I felt "cheated" by the game before the above 2 features were available - as it was something I paid for but did not enjoy.
But for example track laying is pain without flying, especially while building bridges and you have to run around after every segment. It is also very confusing sometime when you try to understand the terrain from the ground.
Also switching is real pain in a.. without remote control provided by RROx.
So it can be played technically, but its no fun. For me game which can not be enjoyed is unplayable.
Agree, in addition you can control multiple engines easily, loading is much faster when you don't have to run back and forth to the engine, the map in RROX is much better, -- RROX just takes out a lot of the grind.
Without RROX, everything in the game takes 2-3 times a long.
Yes, you can play without RROX, but I wouldn't.