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Lack of survey ability is the main difficulty right now, not the track laying imo. You don't know where you are, you don't know where you're heading, you can't see around you for all the trees. You can't plot your path on a map or piece of paper, or mark it in the terrain. You can't even establish your altitude or estimate distance or gradients to points around you, other than just eyeballing them.
With all respect for the roadmap and backlog of the dev team. Just sharing my experience from playing this early access game.
One trick I use when "surveying" is to leave a line of water towers. They can generally be seen above or between the trees. Wish somebody would do a brightly colored repaint of one.
I have suggested this before- have "survey markers". Have a tool that creates a marker that displays the height in meters from map zero. Have them spawn a ghost at 100 meter intervals. So, you start with a marker at (say) 100 meters elevation. Drag the next marker 100 meters, move left or right to get the height change you want per 100 meters, then click. One meter difference = 1% change in grade. Repeat to survey a line.
Would be even cooler to have actual surveyor's tools (theodolite{surveyor's telescope} et. al.) in the game. I can see friends learning to be an actual survey crew.
Actually used a drinking straw, a level and a folding ruler to survey a short stretch of ditch once. Taped the straw to the level, and made an actual literal cross hair at the end of the straw. Put a nail in a handy tree to brace the level on, and had Granddad hold the folding ruler like a surveyor's rod at different spots so I could read the number on the ruler, and see how much to dig at each spot.
Honestly, I wouldn't really want anything that simplifies the Building by telling us Distance, Elevation yada yada. However, I would just like a simple Flag to stick in the Ground when I find a decent enough Route as you can get lost and turned around a lot in the Forest.
One need to plan the ground ahead giving direction. If only so easy as a marker in the ground that is also visible on the map.
But I second the idea of a surveying tool. Maybe, for starters, the devs can create something like the bridge but with posts instead of bents and a red line instead of the beams. So you can't get up on the bridge, but still get an idea of where your route is going to be.
You can use this to plan where the best course to take your railroad would be.