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least thats what i think this game really dont explain things that well imo lang barrier is iffy
hoping they improve on the lang more some of that is so weird i dont even bother reading the convos.
still fun as hell tho n hope they can keep improving feel like this is a lil hidden gem like kenshi was
Unfortunately, Vigor is a bit of a wibbly translation and it gets variably called other things like "Blood". If something says it requires 1500 health, it almost certainly must mean vigor, because a meridian with 1500 hexes would be ludicrously massive (and there are only a couple ways of expanding it to begin with).
Did stronger people just show up over time? I just finished the game and only have just over 2000 vigor, strongest people in my world only have about 9000 vigor. There doesn't seem to be any way at all for the player to increase it with items which is lame. Pretty sure I've found almost every technique at this point too.
...and then there was one dude who had over 24,000 for no apparent reason. A sect leader, sure, but the other leaders were in the high-4k range like usual. I checked his items/inners afterwards and there was nothing there to explain why his values were so wildly out of proportion compared to everyone else in the world.
Feeling like this was a bit unfair, I... Well, I plonked down a bar table near him which he instantly ran over to, then I started buying rounds and drank him under the table thanks to my Drunken Immortal inner, at which point I took his head off.
Yeah yeah, Ill Fate karma and all that, but I wanted to see if it'd work. And, well, it did xD
I've played many hours since then and just about quadrupled the size of the world, and nobody since has had anywhere near that amount of vigor. No idea what causes it.
Also, RE: Hurl the World... It's possible to defend against it somewhat via skills that steal/block the opponent's skills, such as Star Transfers and Acupoint-Blocking Technique, or skills that eat up enough of the opponent's moves that they can't get the palm+dart combo to activate it. But yeah, it's rough... Especially going into a friendly sparring match with someone and they whip that out and straight up kill you xD It's a pretty ridiculous skill all in all. Literally throwing money at problems to make them go away.
I think that, because you can't teach the True Method inner kung-fu to others, it doesn't show up in a characters list of inner kung-fu.
As for the families, that's apparently glitched in the English version... Currently, the only way I know of to do it is to talk about forging/weaving/whatever with relevant NPCs (smiths, tailors, you get the idea). Every time you talk with someone about the topic, you get 5% of the XP to reach the next level, meaning you'll get to Sage after 20 such conversations.
Also this is going very far off-topic, and deeply into spoiler territory.
The methods for acquiring it are... Not obvious, to say the least. There's apparently some quest line that will start up if you're on the right track and hint towards the rest of the way, but I'm not sure when that starts or how butchered it is by the translation.
But if my understanding of the requirements is correct, you'll need to die at least three times after attaining specific milestones.
Spoilered specifics:
You'll need to die after completing each of these three goals: 1) Acquire 1,000,000 coins (and have them on you when you die), 2) Have 30 feuds active when you die, and 3) Have 30 intimate relationships active when you die.
Once you've returned to karma after each one of those instances, you'll unlock the "ultimate" karma option which will provide you with the True Law inner kung-fu for that character.