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I do agree on variance when leaving the island though, I'm not sure how difficult that would be for them to implement.
Also if you go for a start in the crash plain (also negative perk theoretically) you end up with tons of clothing to wear (and a readymade shelter) and thus have no real problem with being too cold.
Bacteria fever can be avoided by keeping clean, and you do not have any problem with insects since it rains all the time.
You also need not create any kind of water infrastructure since, well .. water. Lots and lots of water.
I will give you the farming, though if you take into account where plants do well and combine it with fertilizer you are actually able to grow most things even in the endless rain without brimstone.
And there are not that many zones where you get a movement penalty, so for a jungle-centric living style this perk is actually super wonderful. Especially if you are trying to get 6 macaques since the biggest struggle with them is to water them through a draught phase.
As for farming, yes you can but you can only have one crop growing at a time instead of multiple useful plants growing in the same area, otherwise the fungus spreads too quickly and your plants will run out of health. With knowledge of the game's mechanics, final rain is a great perk, but there is no denying it can make things go more slowly and that in and of itself, it's point value is valid.
No reliable source of coconuts without chopping down the palm trees, and therefore no early game oil, or constant hand pain, tanking your moral and making you stressed while also taking a lot more time and energy to get, lowering your weight and reducing the benifit of the oil. The hit to your moral from that would also lower your immune system, and with you being constantly soaked, you'll get sick quickly.
No early copper from the hole. Again you'll need to explore and dig a lot to get copper tools.
Honestly the hit to climbing in and of itself justifies the point difficulty due to the massive affect it would have to every other aspect of your game.
I still stand with the fact that the raft journey part needs adjusting as it makes this bit really easy (no storms and constant water supply).
Will get deleted now thanks to not really being a challenge.
As long as one heads to the jungle as soon as possible the rain certainly is no problem.
Coconuts are overrated, and at worst you can always get to them by hacking down a tree or two.