Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That being said I am putting everything i do on youtube so i finish most my runs because I feel like if I got people invested into the series it is cool to give them some kind of closure.
This was easy with things like Hunter and Farmer which are relativly interesting all the way to the end, the Mermaid will be a bit tougher I feel pretty much the same as you do.
I still did not have the baby so I am excited about that at least.. i hope that with some good gameplay I will not be to far of 100% by the time i get there.
But yea.. i feel ya bro :D. This game could use a bit more drama in the late game.. however that is very hard to achieve without making game way to frustrating. I think it is better like it is right now.
Nothing bad in scraping a run and starting a new one once it gets stale..
I have so many things I still want to try as well..
Killer Drones..
The Alien Fruit..
Combinations of all kinds of weird stuff...
So much to do so litle time to do it.
So i perfectly understand the lure of abandoning the current run that is basically "done" and starting a new one, 100% :D.
Cheers!
I finished the mermaid run at sea by having ~20 fats and consuming them one after the other to hit the weight gain. I'd prefer the entire game be a struggle until the very end. As long as you have varying difficulties everyone can be happy.
My main criticism of the game is that map is not random, which is basically "I want more of this game". It would be so cool if this game would be at least semi-rouguelike, now it is more as classic static-map open-world. This would mean a lot of fresh runs, this would be a dream.
I think it is a mix of looking for something more challenging, the daily chores (go check the traps, go check the animals) and impatience to test / play something else.
Before the storms destroying the fish traps, clicking on each trap was a giant shore and really slowed down the mid-late days.
I am taking a break until the optimization patch and hopefully a improvement to fish traps against the storms.
Now you have to make them pre-storm to help get your trap skill up, pull them out during storm, put them back during dry season to get up to log trapping and start maxxing trapping out, then don't care about them because the next storm you'll probably finish the game.
I'm taking a break too until there are more perks that make mid/late game more difficult and worth playing. I'm not a fan of achievements unless they are really challenging and not just something that's just time consuming or out of the way to do.
I just don't feel like grinding up the wood working skill until I might get the raft. Wood working skill could go up faster. I'm not gonna use time to cut down trees or craft statues just for that. Might sound negative but I really liked the game to this point.
I think I will still play this game but need to give it a break. Takes so much time.
Wet/soaked can make you cold and if you get cold enough you'll see hypothermia shows bacteria as an effect. I think that's the only one your missing from your list.
Wetness reduces fever, fever is just a symptom, you have to treat the underlying cause which is a stat that is hidden. (camp fever, ect.)
makes sense thank you
Altered mind state seems to go up only very slightly if I play drums night time. Day time arrow points down. I don't see how I can get it up this way. My percussion level is topped now tho. Maybe I stop sleeping and play drum in cave daytime if that helps. I try getting drunk first. If I stop cleaning my home, get bitten by shark and eat so many coconuts I get diarrhea, I will be able to get some mental problems.
Update. Got the mental state change. I don't know why it worked now with just one 3 hour session. Only thing I did different, was that I used regular drum instead of snake drum that I used before. Had few ruff days too and it was stormy night.