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Bruh there's no Health stat since it's locked in a wooden cage, all it has is happiness and stress aside from Thirst and Hunger 100% didn't also made it loyal, it still ran away.
Maybe an Enclosure works I don't know yet or the taming feature got lost somewhere.
Do you need a rope? 🤔
However mine just stayed nicely in the cage, getting watered and fed whenever it hit 75% and eventually came out of the cage as my friend. Oh and it bit me once, no difference there to a normally caught one. *sighs*
Yeah, it came out of the cage breaking immersion for me. (Makes you feel cage isn't secure as it seems) 😬
I mean it would have been better to manually release it once it says friend Macaque than doing magic.
You just have to wait out the bottom right stat to go to 100%, whether it is wounds or stress or tameness or whatnot exactly.
That state is how tame he is. Once it reaches 100% he is friendly and the player automaticaly lets it out of the Cage ;).
It's very unclear what the correct way of befriending a caged Macaque is at the moment.
The bottom right stat looks like a stress or entertainment meter instead of according to this thread, a befriend meter.
There's also options for petting (which seems to serve no purpose other than get you hurt) and the option to release, which... why would anyone ever click that?
I assume it just releases the macaque into the wild, but I considering the cost and time/resource-investment, I don't really want to experiment with it.
All these things just add unnecessary confusion.
Petting a tame macaque lowers your loneliness. I don't recall if petting a non-tame macaque does too, but in any case the petting interaction is for the effect on the player, not the effect on the macaque.