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Usually people will make a reservoir and two cisterns. You can back that up with some non evaporating containers like clay jars or cooking pots.
Alembic is a decent backup, but a salt water source is a little further out from Secret Valley. Paths can make this a better time investment.
Also milk provides hydration.
2. How do I even make an alembic?
3. I can't get non-evaporating containers as farmer, cause I need leather for bellows, which means no non-evap containers *or* cistern or well cause you need quicklime for them! It seems impossible.
So:
1. How do I get bellows/leahter for bellows as farmer? Cause without that I can't get any of the water sources?
2. How do I make mortar btw?
2. 12 clay, 6 temper, 12 salt. Unlocks with Clay Pot Cooler.
3. Bellows aren't required. Bellows just make the kiln get up to the required temperature quickly.
Part 2:
1.
Boar, Goat, Macaque all give leather. But watch out for Boars early on though.
A gash can be a game ender if not prepared.
Boars can be trapped in the Jungle areas, goats in the highland and grassland areas. The animals can be killed with log traps.
2. Unlock with quicklime. Requires a hammer, 4 Sand, 1 quicklime, and some water.
The game can be challenging, but that is part of the fun. Dying and learning from that experience and starting a new game with that knowledge is a decent part of the game IMHO.
If you want to know about every item in the game and all the stats, there is a fantastic wiki linked below. It's a spoiler of sorts since it doesn't leave anything to discover, but it's a great resource.
https://en-card-survival-wiki.uuppi.com/wiki/
You will not be able to organically produce enough hydration during a long dry season to keep yourself alive, let alone animals and Grandfather. You have to stockpile in advance as well as carefully ration your existing stocks.
Along with water reservoirs, you should prioritize building a kiln and firing lots of clay vases and cooking pots. Clay vases hold four servings of water and evaporate slowly. Cooking pots hold two and do not evaporate at all. Drink from cooking pots only if you need to use one to cook, and refill it with water from reservoirs or vases immediately after you're done.
If you need to bathe, do it in salt water. I recommend keeping a vase or two of salt water for this purpose, as it will allow you to bathe on demand without going to the beach or bay. You will want to bathe every time your temperature gets to "hot", which it will frequently during the dry season. Being hot increases the rate at which you lose hydration, and keeping yourself cool is equivalent to saving yourself a lot of water over the course of the season.
If you need to refill a clay pot cooler, do it with salt water.
Try to collect water from the refilling pool inside the Dark Cave every day to every other day. Every tick that the pool remains full is a tick that it's not producing new water for you. You can also use this water to bathe in if necessary, but you may not want to as it can be converted into drinkable water through boiling or a water filter.
If you have the time to construct one, a water filter in the wetlands may be useful. Containers inside the water filter don't evaporate, so you can put a coconut shell or vase in there to collect fresh water and come back to it when you need it.
Try to save coconuts from days 1-60. Drink coconut water so long as it doesn't push your stool liquidity high enough to trigger hydration loss.
Prioritize sources of water that will evaporate first. If you have 2+ reservoirs, consolidate the water in them into as few reservoirs as possible. So if you have two, combine both into a single reservoir when they both hit 50%. This will halve loss to evaporation. Same goes for the unsafe water pools in the Wetlands. When they get to 50%, combine them into one pool. Don't drink from a coconut, a bottle, a cooking pot, or a jar unless you can't drink from a vase or coconut shell.
Save as many coconut shells as you can. It may rain briefly once or twice during a dry season; if it does, you can very quickly refill your stocks of water. If the brief rains aren't long enough to fill up your reservoirs, which is likely, you can then dump all the coconuts into the reservoirs to minimize evaporation.
If you can get a plastic sheet from the shipwreck at Bird Rock, a solar still can be used to directly convert leaves and palm fronds into water.
It's trickier as the Farmer since you need to take care of Grandfather, but spending a lot of time on the beach or bay makes things a little easier. It will not storm during the dry season, so your stuff is going to be relatively safe, and you'll have quick access to salt water if you have alembics set up, as well as salt water for bathing. Additionally, coastal areas are naturally cooler than inland areas, helping keep your temperature down so you don't sweat.
A well in the wetlands is extremely useful, as it produces a large amount of replenishing unsafe water that does not require rain. But you may find it difficult to source a shovel and dig the well before the dry season starts if you're working on all of the above preparations too.
I suggest getting a few (3) reservoirs/cisterns before dry season because micromanaging water consumption is a pain and distracts from progression in other areas. If you have more water than you need, you can keep progressing with trapping/comfort/farming during dry season, rather than wasting time with coconut management or the alembric.