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You can use fat to make candles, and many cooking recipes can use either oil or fat.
In-game, oil is treated as a liquid, while fat is treated as a solid, so switching between them (e.g., melting and re-solidifying) might be hard to code. Also, in general English usage, animal fats are not considered oil, even when refined and melted into liquid form, so from a conceptual standpoint it would be a bit odd to be able to interconvert them.
True but lard is technically only a semi-solid at room temp, but in tropic temps it would likely act like a liquid as rendering the fat into lard ruptures the fat cells themselves so it becomes much more "oil-like" at least in game terms... and it is a one way street, once you "render" the lipids out of the fat cells there is no putting them back in so pig fat + cooking pot + fire + time = lard & cracklings which would pretty much act exactly like oil and bad food/bait after that point.
Also just gonna leave this here in case people wanted to know more about the subject... or you could read the extensive animal parts post section of the Fauna thread if you really want to know this kind of stuff