Dead Space

Dead Space

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Darasuum May 8, 2024 @ 11:03am
Discontinuing this franchise is a huge mistake
EA you're making a huge mistake not going ahead with the DS2 remake. The only reason this game didn't sell more at the time was it came out after Callisto, and people wrongfully believed in Glen a bit too much.

This game was great and it's a shame we won't get the sequel.
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Showing 1-15 of 26 comments
Frag Maniac May 8, 2024 @ 2:32pm 
I'm not sure even EA know if they want to continue with DS or not. Some have said the DS2 remake was never officially cancelled, and that a person from EA said that the cancellation statement was speculation made by someone from EA who didn't even have authorization to say it. So I get the feeling all this forum talk about cancellation is a mere overreaction.
Last edited by Frag Maniac; May 8, 2024 @ 2:34pm
Letting EA have it was the huge mistake.
azogthedefiler25 May 8, 2024 @ 7:22pm 
Agreed. I played about 30 minutes of Dead Space 2 and ♥♥♥♥♥♥♥♥♥. That opening was absolutely amazing. I stopped playing it at the time because I didn't like the controls and because I thought they would make a remake of Dead Space 2.
WHERE'S DICKERS?
Mellowfungus May 8, 2024 @ 10:55pm 
Get Woke = Go Broke

Seriously though, I don't know how "Unwise" it is to stop since this game looks like it sold poorly
Last edited by Mellowfungus; May 8, 2024 @ 11:11pm
May 8, 2024 @ 11:14pm 
Just some of the many reasons why this game failed

- People assume it requires signing up for an EA account & using their terrible app that barely works (this isn't actually the case) but most people hate using it after experiencing so many issues with it in other games).

- Terrible performance (people are also wary of really lazy, bad ports in most EA games).

- Typically overpriced games.

- It's a short single player only game (compounding issue above)

- Notorious reputation & history of scummy microtransactions to the point no one trusts them anymore (& rightly so).

- Horrible reputation of leaving games in a broken state & just running off with people's money without fixing anything.

- Go woke, go broke

- Sales were also probably poor because it's actually just a very mid game. These fanboys really need to take their nostalgia goggles off.
Last edited by ; May 8, 2024 @ 11:21pm
Darasuum May 9, 2024 @ 1:41am 
Originally posted by :
Just some of the many reasons why this game failed

- People assume it requires signing up for an EA account & using their terrible app that barely works (this isn't actually the case) but most people hate using it after experiencing so many issues with it in other games).

- Terrible performance (people are also wary of really lazy, bad ports in most EA games).

- Typically overpriced games.

- It's a short single player only game (compounding issue above)

- Notorious reputation & history of scummy microtransactions to the point no one trusts them anymore (& rightly so).

- Horrible reputation of leaving games in a broken state & just running off with people's money without fixing anything.

- Go woke, go broke

- Sales were also probably poor because it's actually just a very mid game. These fanboys really need to take their nostalgia goggles off.

This game was fantastic lol. Immersion wise, this has been a way better horror game than most in the last two years???
azogthedefiler25 May 9, 2024 @ 2:10am 
^
Agreed. Besides the optimization issues, I thought it was great.
Philhalo66 May 9, 2024 @ 6:48am 
i didn't care for the second game as much as i did the first one. I still want a remake but if we dont get it im not too upset about it.
Originally posted by 76561197997891186:
i didn't care for the second game as much as i did the first one. I still want a remake but if we dont get it im not too upset about it.
The second one missed the point completely. DS only works in a close quarters Alien Isolation style atmosphere.
May 9, 2024 @ 11:10am 
The horror elements are done quite well, so in that sense, you could say it's actually a good horror game. The problem is, I'm just not having that much fun playing it. It's like a 7.5 out of 10 game for me. That's not a bad game by any stretch of the imagination, but it's not a score range I'd be anywhere near willing to pay full price on. & most people seem to think so, too (otherwise sales wouldn't be so poor). If you're being really generous, you could maybe say it's a 8/10, but people expect 50-100 hour experiences with multiplayer, etc, these days. A 10 hour experience, played once (which is what the majority of people will do, & not hardcore fans), just isn't appealing for this price.

There aren't really that many actual horror games getting released by AAA studios now & doing well; even stuff like Resident Evil (which I like btw) have orientated more towards being straight up action games. Alien Isolation is the last 9/10 horror game I can think of released from a AAA studio.... It's probably just not that safe or profitable of a primary genre for anyone to really invest in. & I really loved Alien Isolation (I still have it installed), but this just isn't on the same level. The story, art direction, ambience, music.....literally pretty much everything in Alien Isolation is amazing. The story in Dead Space is utterly forgettable on the other hand, pretty much all the other aforementioned elements, too. Once my subscription is done, I'll uninstall it & will have no interest in ever playing this game again.
May 9, 2024 @ 11:36am 
Also, consider Resident Evil 4. I bought the remake day 1. It defined a new direction for the genre, & loads of people copied it aftewards. Fantastic art direction, music, characters, etc. The story & gameplay are admittedly pretty stupid, but still a ton of fun (most people can remember a lot of the cheesy voice lines). It's got extra game modes, & it's a game you'd actually want to replay multiple times. I think I have like 80 hours in that game, & none of it was boring filler.

I just can't rationalise why paying the same prices for both of these games is justified when this is a 10 hour experience, & nowhere near as enjoyable. I think the strict adherence to horror actually kind of hurt the Dead Space remake. People won't readily admit it so much, but all the over the top goofy BS in RE4 is kind of a large part of what made it so fun & memorable to play. Remember that time you first got mobbed in the village? Remember that time you first got chased by a chainsaw guy & barricaded yourself behind a door & he buzzed it down? There's just a ton of really memorable stuff like that throughout the game that doesn't really attempt to be realistic, but is probably way better for it. You ask me to do the same for Dead Space, & I'm like..... ughhh
Ahh OK. Well, horror only really works when it is understood in the culture and the audience it was made for.

You mention RE4 Remake - the reason it feels kinda synthetic is they were trying to simulate the vibe of the OG to western audience and that just doesn't work. What a Japanese mindset considers to be tension comes across as goofy to a western audience.

Same with this new Dead Space, EA completely missed the point. Sure, it was OK as a Game Pass Rental but EA tried to make it as a big budget extravaganza, cut-scenes, big explosions, spoon feeding the story to the customer etc. EA made it as something to be watched not experienced.

That is never going to work with Dead Space because it's meant to be a a low budget, low in-game information experience. That's why the vibe is completely different and it feels like a "paint by numbers" cash grab as did RE4 Remake. Having said that the expansion pack felt more like real RE4 than the main title.
Last edited by THE VERY REVEREND MISTER BONK; May 9, 2024 @ 12:39pm
daddy chill May 9, 2024 @ 2:23pm 
Horror has never been a very successful genre across all platforms (movies, games, books) for the most part. Horror movies are typically low budget junk and they appeal to a small audience. Same goes with games etc. Its too risky for companies to do them. Often horror is also just repeated material.

Take alien isolation- I agree it is one of the best "horror"/suspense sci-fi games but it is based on the original alien movie- a masterpiece. It isn't fresh material.

I am a huge stephen king fan- so if you do like this area I would recommend his books (personally his books are more high brow suspense and not hack and slash horror in the true sense of the word)- which I prefer. I think suspense is much better than slasher stuff.
Last edited by daddy chill; May 9, 2024 @ 2:36pm
Velber May 10, 2024 @ 1:50pm 
Originally posted by daddy chill:
Horror has never been a very successful genre across all platforms (movies, games, books) for the most part. Horror movies are typically low budget junk and they appeal to a small audience. Same goes with games etc. Its too risky for companies to do them. Often horror is also just repeated material.

Take alien isolation- I agree it is one of the best "horror"/suspense sci-fi games but it is based on the original alien movie- a masterpiece. It isn't fresh material.

I am a huge stephen king fan- so if you do like this area I would recommend his books (personally his books are more high brow suspense and not hack and slash horror in the true sense of the word)- which I prefer. I think suspense is much better than slasher stuff.
pretty sure horror books are actually pretty profitable because of stephen king...he also made a few movie companies a lot of money with the IT adaptations, though most of the other adaptations either sucked or were under the radar/forgotten
also most horror movies based off books tend to do ten times better than anything else like The Ritual, The Shining, Rosemary's Baby, The Exorcist, Silence of the Lambs, the OG Carrie, Haunting of Hill House (the original and the remake), Jaws, The Relic, American Psycho, Invasion of the body snatchers, The devils advocate, Midnight Meat Train, Children of the Corn (the OG and maybe the 2000's remake),1408, etc. with the rare exception
Last edited by Velber; May 10, 2024 @ 1:58pm
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Date Posted: May 8, 2024 @ 11:03am
Posts: 26