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Use the force gun or flamethrower to soften up enemies or keep them at bay. While pulse rifle is weak, it's also pretty good at dealing with swarmers and if used in tandem with something like the flamethrower, it can be real deadly. The line cutter is a plasma cutter on steroids and is VERY good, but limited by a slow fire rate and less ammo. The ripper is fairly decent with it's standard firemode, but if you use the alternate to shoot out ricocheting saws it's really good, especially if you soften up an enemy first with the force gun or flamethrower. Contact beam is also good at softening up targets, it's also good at obliterating them with it's secondary. Stomp corpses after every battle or mid battle if you've got the time for a chance to get ammo and explore whatever you can, and of course don't forget about the storage rooms.
You want genuine advice? Then keep what I've said here in mind. Don't run and gun, manage your munitions carefully and make effective use of all your equipped tools to maximize damage output and hopefully minimize ammo usage, don't forget to stasis if you're in a rough patch and don't forget to also use objects in the environment such as explosive canisters or pointy bits and explosives from dismembered limbs for quick and easy kills without wasting ammo, and of course use your earned nodes to enhance your weapons' damage so enemies require even less ammo to deal with. Figure out where things went wrong, learn why they went wrong and improve yourself. Do not blame your shortcomings on the game when from what I've read here and played myself, it's absolutely you who needs to improve. Learn from your mistakes, and keep pushing.
Also, like the others here have said, you can just equip ONE weapon(preferably the plasma cutter) and put the rest in storage and you'll find ammo only for that weapon.
There are spear-like objects scattered the environment as well - these will 1 shot most enemies. They are marked by white and white-blue indicators at the end. You can rip them off pipes and break tables (tables will hold 4 of these makeshift spears, useful for clearing out rooms).
Your standard enemy will die when hit by 2 dismembered claws or 1 makeshift spear.
Also there are red explosive canisters everywhere you can use as well.
Also all of the vents that necromorphs appear out of have fans, you can kinesis these fans and use them as weapons.
TL;DR - kinesis is OP.
They give you plenty of ammo in this remake.
TLDR: Remake has a mechanic that adds "layers" to enemy body. You have armor, skin, muscle and bone. In original game cutter was a solution for everything, but in remake you need to "peel" enemies first with explosions, flame, or force damage, then switch to cutter and finish the job. Otherwise you are wasting cutter ammo.
Also use kinesis whenever possible. Claws and red explody stuff is a no-brainer, but you can even use fire extinguishers.
Circular saw has practically infinite ammo and as soon as you upgrade line gun, one trap can completely destroy even improved slasher.
You are not going to get good ammo efficiency without upgrading the damage on your slice and dice weapon of choice and making it efficient to kill with. This can also be supplemented with actually using the environmental items well, like using exploding canisters on Guardians instead of 200 pulse rifle shots. Usually if there are exploding canisters around, there is a reason! They give you like 8 for the Leviathan, and there is usually like 2-3 around most wall guardians. Heck, they are even far more generous and give you the stasis bombs from DS2 and extra stasis refills in various rooms that the original DS didn't have as well.
The other complaint I hear is that the enemies drop 100 credits regularly. So what? In Hard and even moreso on Impossible in the original game, half of the enemies didn't drop anything at all, and took more shots to kill, and if you weren't precise you just run out of ammo flatout. And if you get a bad section, you can just reload it anyways, this is true for both games.
It is meant to be a challenge, Dead Space is meant to be a Survival Horror, not a Rail Shooter. Manage your inventory well and it will carry you.