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I mean once I do that the controller works fine so long as I don't connect my mouse at any point. Well over a month after launch and you can't fix a very BASIC issue. Guess it wouldn't be EA if something wasn't messed up.
Great...
In this case, since EA hasn't published any notes they clarified in story but used a list of recent dev comments that they said might be included in an upcoming patch.
So these are the issues a dev commented within the last 10-20 days that would be addressed in an upcoming patch
Chapter 7 progression bug (link) https://www.reddit.com/r/DeadSpace/comments/10x60tg/comment/j7qjom2/?context=3
End of Chapter 10 soft lock issue (link) https://www.reddit.com/r/DeadSpace/comments/10womwj/comment/j7qippa/?context=3
Stuttering issues for PC (link) https://www.reddit.com/r/DeadSpace/comments/10pgwmd/comment/j7qfpzg/?context=3
Game-breaking bugs that stop playtrhoughs which affect Impossible runs (link) https://www.reddit.com/r/DeadSpace/comments/10x4avd/comment/j7qnzgt/?context=3
My Ch. 7 bug might be fixed?
(edited to remove notes, as it's not clear they are authentic)
High end system here, but I gotta say, its a lot better on my end. I stopped playing 20% in, because the stuttering was so disruptive. I've been waiting for improvement to come.
I didn't test after the patch prior to this one, as that one did not mention stutter fixes in notes. So my experience reflects the last two PC patches.
It appears importantly better on my setup. So much so, that I wish it was this way upon release, because what remains is so subtle, I don't think it would have bothered me much at at all. But since it released in disarray, now I'm conditioned to watch for any little hitch.
Window 11
SSD
4090, i9-12900
7840x1440 (triple monitor), 120hz, G-sync
32gb ram
You said nothing that's different from what "updatecrazy" seems to be doing, like they posted their patch notes of the last patch, having generic stuff like "performance fixes, rt improvements, stuttering fixes" and then EA comes out and lists "oh here are very specific detailed glitch and progression blocker fixes and you can also equip other rig levels as skins now" so this seems like exactly the same, speculation for clicks.
Any differences players might now report could just as well be placebo(/nocebo too if they are having new issues but don't take into account other factors)