Dead Space

Dead Space

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Did Isaac know? - Spoilers -
The one thing that bugs my mind is that when you hit the end of the game and you get the revelation that Nicole's been dead the whole time, you realize that it was on the recording that Isaac had all along.
This raises a few questions.
Did Isaac know that Nicole was dead the whole time and was in complete denial? ( like the people who say Dead Space Remake doesn't stutter for them )
Or did he not have the whole recording and only got access to it when Daniels hacked into his rig?
I think it's very unlikely that you spent 6 months away from your girlfriend, the last time you both spoke you were really harsh on her and blamed her for the death of your parents, and the last vid you get from her before Ishimura going dark for good you just don't watch it through the end.
Devs fixed the plot hole that the original game had by placing the doc as a physical being through which Isaac could see Nicole as apposed to just hallucinations that for some reason could press buttons. If they didn't change the revelation part, I prefer to believe that's because they had a reason.
Was Isaac already so broken to the point that he would deni reality and volunteer for the mission in the hopes he would find Nicole was just fine?

I hope they remake DS2 (after fixing DSR ) and dive deeper in Isaac's mental state before Ishimura's event.
Last edited by Alvarez_Tiago; Feb 19, 2023 @ 6:13pm
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Showing 1-13 of 13 comments
SyluxGuy28O3 Feb 19, 2023 @ 6:17pm 
I echo your sentiments about DS2. Considering that motive expanded Issac's backstory with Nicole and his parents, it would be the next logical step to dive deeper into what was going on with his mom, and if her metal struggles relate to Issac's.

on another note, WHEN THE HELL ARE WE GONNA LEARN ABOUT POUL CLARKE?? Clearly, from the logs mentioning him, he was on a "secret" mission. Was it a coincidence that he was killed by his Unitoligist wife? We could have a whole prequel detailing the Dada's adventures.
Explodium Feb 19, 2023 @ 6:17pm 
Dead Space 2 established that, yes, he always knew she was dead. He was just in denial and clinging onto false hope that he might see her again.

"And when you received my last transmission, you couldn't bear to watch to the end. You knew what had happened, yet you went looking for me anyway."

"Why did you come looking for me if you knew I was dead, Isaac? Did you think I would forgive you?"
Last edited by Explodium; Feb 19, 2023 @ 6:17pm
And the red marker used his denial to trick him into building another marker.
Rookie Feb 19, 2023 @ 7:10pm 
No. In the original Dead Space 1, the recording was kept by Daniels and Issac could only see the first part. He didn't have the knowledge that Nichole was already dead. Also in DS1 some of the documents are only retrievable in NG+. The DS remake makes all the document available in a single run and that explains the story clearer.
Ghostvenger92 Feb 19, 2023 @ 7:56pm 
yes he did know but it was the marker that forced him to persue because when Daniels told him he acted like he knew
Ghostvenger92 Feb 19, 2023 @ 7:58pm 
Originally posted by EASY Rookie Player:
No. In the original Dead Space 1, the recording was kept by Daniels and Issac could only see the first part. He didn't have the knowledge that Nichole was already dead. Also in DS1 some of the documents are only retrievable in NG+. The DS remake makes all the document available in a single run and that explains the story clearer.
aint nobody here said anything about DS OG
JD Feb 19, 2023 @ 8:18pm 
Basically it establishes the fact Isaac is a desperate simp. Gross.
zea Feb 19, 2023 @ 9:10pm 
Originally posted by Ghostvenger92:
Originally posted by EASY Rookie Player:
No. In the original Dead Space 1, the recording was kept by Daniels and Issac could only see the first part. He didn't have the knowledge that Nichole was already dead. Also in DS1 some of the documents are only retrievable in NG+. The DS remake makes all the document available in a single run and that explains the story clearer.
aint nobody here said anything about DS OG

op: "Devs fixed the plot hole that the original game"
Gracey Face Feb 19, 2023 @ 9:45pm 
Originally posted by Alvarez_Tiago:
Devs fixed the plot hole that the original game had by placing the doc as a physical being through which Isaac could see Nicole as apposed to just hallucinations that for some reason could press buttons.

I love this "plot hole" lmfao;

"THERE'S NO WAY THAT MAGICAL SPACE ROCK THAT CAN BREAK THE LAWS OF PHYSICS, DESTROY AND CONTROL THE MINDS OF THE LIVING AND RAISE AND CONTROL THE CORPSES OF THE DEAD COULD EVER INTERACT WITH A DOOR OR CAUSE A HALLUCINATION OF A DOOR!!!!!!!!!"

Just hide behind a door and you're safe from necromorphs I guess.
Alvarez_Tiago Feb 19, 2023 @ 10:11pm 
Originally posted by Gracey Face:
Originally posted by Alvarez_Tiago:
Devs fixed the plot hole that the original game had by placing the doc as a physical being through which Isaac could see Nicole as apposed to just hallucinations that for some reason could press buttons.

I love this "plot hole" lmfao;

"THERE'S NO WAY THAT MAGICAL SPACE ROCK THAT CAN BREAK THE LAWS OF PHYSICS, DESTROY AND CONTROL THE MINDS OF THE LIVING AND RAISE AND CONTROL THE CORPSES OF THE DEAD COULD EVER INTERACT WITH A DOOR OR CAUSE A HALLUCINATION OF A DOOR!!!!!!!!!"

Just hide behind a door and you're safe from necromorphs I guess.

The marker is able to change DNA and transform dead tissue into what will eventually become a brethren moon, the signal it sends is able to make people go mad and hallucinate so they make what it desires. The marker itself do not interact with material things such as doors. that's why it creates necromorphs, so they go and kill living things therefore creating more dead tissue to be transformed into more necromorphs. You don "hide behind a door" because you will succumb to its influence and either kill yourself or kill others, but the marker will not open that door, it can't do that. it never did in any of the 3 games, books or animations that are out. that's what is called consistency. when you create a fiction and the world of it you also create rules, you do that so you can create the sense of reality. Said rules when broken also break the suspension of disbelief that one has to have when consuming any peace of fiction. So yeah, hallucinations that can press buttons are a plot hole.
Gracey Face Feb 19, 2023 @ 10:56pm 
Originally posted by Alvarez_Tiago:
The marker is able to change DNA and transform dead tissue into what will eventually become a brethren moon, the signal it sends is able to make people go mad and hallucinate so they make what it desires. The marker itself do not interact with material things such as doors. that's why it creates necromorphs, so they go and kill living things therefore creating more dead tissue to be transformed into more necromorphs. You don "hide behind a door" because you will succumb to its influence and either kill yourself or kill others, but the marker will not open that door, it can't do that. it never did in any of the 3 games, books or animations that are out. that's what is called consistency. when you create a fiction and the world of it you also create rules, you do that so you can create the sense of reality. Said rules when broken also break the suspension of disbelief that one has to have when consuming any peace of fiction. So yeah, hallucinations that can press buttons are a plot hole.

Jeez my man, you completely failed to understand a simple point.

Anyway a plot hole is when a previously established canon fact is invalidated or when an action is left unexplained but there is no possible explanation for the action within the rules set for the universe. Neither of those are true in this case.

When a plot element is left unexplained it is called a hermeneutic or interpretive element (theres other names too). Basic idea is that if there's no reason to give something a concrete explanation right now it is best to let the viewer/reader come to thier own conclusion about it. There's other reasons to use this too, but that's what the intent was in this specific instance.

Unfortunately, since such plot elements rely on the viewer being able to think, well...
Alvarez_Tiago Feb 19, 2023 @ 11:30pm 
Originally posted by Gracey Face:
Originally posted by Alvarez_Tiago:
The marker is able to change DNA and transform dead tissue into what will eventually become a brethren moon, the signal it sends is able to make people go mad and hallucinate so they make what it desires. The marker itself do not interact with material things such as doors. that's why it creates necromorphs, so they go and kill living things therefore creating more dead tissue to be transformed into more necromorphs. You don "hide behind a door" because you will succumb to its influence and either kill yourself or kill others, but the marker will not open that door, it can't do that. it never did in any of the 3 games, books or animations that are out. that's what is called consistency. when you create a fiction and the world of it you also create rules, you do that so you can create the sense of reality. Said rules when broken also break the suspension of disbelief that one has to have when consuming any peace of fiction. So yeah, hallucinations that can press buttons are a plot hole.

Jeez my man, you completely failed to understand a simple point.

Anyway a plot hole is when a previously established canon fact is invalidated or when an action is left unexplained but there is no possible explanation for the action within the rules set for the universe. Neither of those are true in this case.

When a plot element is left unexplained it is called a hermeneutic or interpretive element (theres other names too). Basic idea is that if there's no reason to give something a concrete explanation right now it is best to let the viewer/reader come to thier own conclusion about it. There's other reasons to use this too, but that's what the intent was in this specific instance.

Unfortunately, since such plot elements rely on the viewer being able to think, well...


"when an action is left unexplained but there is no possible explanation for the action within the rules"

Exactly my point, in all DS games, books or animations you see the influence of the marker taking over humans minds so they do the actual physical actions. Transforming dead tissue into necromorphs so they do the dirty work. The whole hallucination of Nicole opening doors and whatnot were never consistent to the rules previously established. If I can just explain a plot hole with "magical space rock" or "viewers will come up with something", then I guess it's easy to become a writer nowadays.
To leave something open intentionally so it provokes thoughts and intrigues is something totally different.
To keep it in games, Dark souls don't explain most things, it leaves pieces and fragments, and even in that you will have huge gaps that are left in intentionally so it can have different interpretations, theories and so on and so forth.

I got your sarcasm on your first comment, but I also got a condescending tone, much like your second comment, so I decided to reply with a more serious one.

Serious to some extent, after all, we are discussing video games here and not how to end famine around the world.
Last edited by Alvarez_Tiago; Feb 19, 2023 @ 11:31pm
Gracey Face Feb 20, 2023 @ 7:10am 
Originally posted by Alvarez_Tiago:
Exactly my point,

That's not your point. You haven't made a point. When I commented on how you'd missed something simple it is because in the post you quoted I had given 4 very basic potential explanations for it, 3 of which are established lore and one of which happens in every game INCLUDING THE REMAKE. And you weren't capable of understanding it.

That's also the reason for the condescending tone. I outright said 4 possible explanations and you weren't capable of processing them.
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Date Posted: Feb 19, 2023 @ 6:11pm
Posts: 13