Dead Space

Dead Space

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DUTCH Feb 18, 2023 @ 5:03pm
Are there really that many issues going on?
My games running great. Played the whole way through no issues

If you're going to yell and scream that there's no way I haven't experienced these issues, just don't bother responding to this post. I fully believe these issues are here and happening, but I am not experiencing them myself.

I've played the game through almost twice, it has been smooth and complete. I had one time where the inventory didn't go away completely, but that fixed itself.

Edit: I see some of you are here and expect absolute perfection. A single bump in frame rate is enough to completely ruin a game for you. But stop crying here. I had no issues, get mad about it all you want.

For those of you with a lot of real issues, I hope they get fixed soon. I do truly believe they’re real and it sucks that the game is in this state.
Last edited by DUTCH; Feb 23, 2023 @ 2:14am
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Showing 1-15 of 81 comments
Metro Feb 18, 2023 @ 5:06pm 
At the moment the only relevant issue is the rather annoying traversal Stutters, apart from that I have not had any other issues, the game runs at 120fps + ultra graphics, and stays that way 90% of the time, the other 10% is stutters everywhere every time you approach a door or go in and out of rooms.
Last edited by Metro; Feb 18, 2023 @ 5:06pm
montybrutals Feb 18, 2023 @ 5:17pm 
Lots of bugs here and there with the hunter getting stuck in front of doors to medical;

The stutter is annoying, but also sad and utterly pathetic.

It just makes us sad because it's clear EA STILL does not give a ♥♥♥♥ and we just want a way to make those ♥♥♥♥♥♥♥♥♥♥♥♥♥ listen.

Its ♥♥♥♥♥♥♥♥.
t850terminator Feb 18, 2023 @ 5:29pm 
Enough issues that ppl are complaining bout it on steam forums, but not enough issues that most ppl actually notice
Last edited by t850terminator; Feb 18, 2023 @ 5:30pm
-=BC=- Feb 18, 2023 @ 5:32pm 
So far my only issue is my game crashing every now and then. It runs fantastic otherwise.
Alvarez_Tiago Feb 18, 2023 @ 5:38pm 
Only stutters, they are very annoying tho. Some people care more or less about them so it's up to you and how you deal with stutters. The game itself is phenomenal but for me, personally, the stutters are a big deal and takes me off of the experience and I can't keep myself from going into menus and trying to change this or that in the hopes of smoothing things out a little bit. Result of that is that I spend half the time in game and half the time in the graphical settings.
rpp1031 Feb 18, 2023 @ 5:49pm 
30 Hours in, 2nd play through NG+ - I've not encountered the stutter issues. I've had 1 crash, couple of corpses acting odd, getting stuck in doors, clinging to PC, fluttering on the deck though dead, but other than that its been running fine.
DUTCH Feb 18, 2023 @ 6:02pm 
I guess the only things I've seen have been standard rag-doll weirdness and sometimes my inventory will not fully go away when I dismiss it.

Overall I was just seeing some people freak out and say the whole things trash, and I just couldn't understand it
Last edited by DUTCH; Feb 18, 2023 @ 6:03pm
Ghostvenger92 Feb 18, 2023 @ 6:22pm 
2
no people are complaining about something they dont understand and its really embarrassing
Ghostvenger92 Feb 18, 2023 @ 6:24pm 
Originally posted by montybrutals:
Lots of bugs here and there with the hunter getting stuck in front of doors to medical;

The stutter is annoying, but also sad and utterly pathetic.

It just makes us sad because it's clear EA STILL does not give a ♥♥♥♥ and we just want a way to make those ♥♥♥♥♥♥♥♥♥♥♥♥♥ listen.

Its ♥♥♥♥♥♥♥♥.
the reviews are there, theres literally nothing wrong with the game otherwise the game would have lots of negative reviews, the recommended specs are there m.2 ssd and not on the same one as your OS
Moobert Feb 18, 2023 @ 6:24pm 
No. Simps here worship youtube influencers here and do as they are programmed to do. Game is fine. Steam forums will be steam forums.
Stormspark Feb 18, 2023 @ 6:32pm 
Traversal stutter exists, but it's so infrequent on my system (which, granted, is super high end), that it doesn't impact my enjoyment of the game.
montybrutals Feb 18, 2023 @ 9:12pm 
Originally posted by Ghostvenger92:
Originally posted by montybrutals:
Lots of bugs here and there with the hunter getting stuck in front of doors to medical;

The stutter is annoying, but also sad and utterly pathetic.

It just makes us sad because it's clear EA STILL does not give a ♥♥♥♥ and we just want a way to make those ♥♥♥♥♥♥♥♥♥♥♥♥♥ listen.

Its ♥♥♥♥♥♥♥♥.
the reviews are there, theres literally nothing wrong with the game otherwise the game would have lots of negative reviews, the recommended specs are there m.2 ssd and not on the same one as your OS
Dude, I have a 2000 dollar computer....i9 with a 3060ti, 32 gb of ddr4, running the card at 1850 mhz....best m.2 money can buy.

It. Is. The. Game. Is it BREAKINGLY bad? No, of course not.

But man, it's embarrassing. Also now the hunter is getting people stuck in chapter five. Should it just be left that way, good game or nah?

Why do you think I'm saying the game is bad? Because it's not. What is so wrong about being nitpicky; I just want it to be the best it can be. People shouldn't settle for even little bugs, it's the onus of the devs to support the damn thing until it's solid.

I just want my damn game to run butter smooth like Control and all my other games do, like damn.
Dalton Alexandre Feb 18, 2023 @ 9:19pm 
Still crashing at random, the damn [DirectX function "GetDeviceRemovedReason" ... ] erros. Stuttering when loading areas ahead (no big deal once you update your drivers).
macatak Feb 18, 2023 @ 9:28pm 
stutters are real

https://gamerant.com/dead-space-remake-pc-settings-performance-review/

"The two downsides to Dead Space on PC are some micro stutters throughout a lot of the experience and a lack of gradation with the game’s darker areas. Both are not enough to “ruin” the game, but they are both noticeable enough that it will be worth it for some to wait for a couple of patches. As of this writing, Motive has released a Steam patch that addresses some performance issues and allows for turning off Variable Rate Shading (the culprit behind the dark gradation issue), but the stutters are still present. Again, it’s not the type of hitching that is extremely distracting, and if players move a little slower through the game instead of sprinting to each area they shouldn’t be too bothersome."


https://www.ign.com/articles/dead-space-performance-review

"Due to the split pools of RAM, CPU demand, and overall PC architecture and API changes, the PC version does suffer from stutters and pauses during play not present on consoles. Some may still be a few shader compilation on occasion – the game does pre-build these up front before you can start the game, and by and large they cover almost the entire game, but you will get some stutters from time to time. The bigger stutters come from streaming data from the drive and these can be worse at times, with the Steam Deck being most affected due to its relatively weak CPU and slower bandwidth. The game is designed around an SSD, so load times are quick continuing from boot on console and PC alike, but depending on your drive you may also see some bigger stutters with loading and data streaming. Aside from these admittedly quite impactful performance woes, the Steam Deck does a super job of offering this modern remake quality in your hand at a largely locked 30fps. As stated the majority of these stutters are not DX12 shader-related, but in your first play be prepared for the annoyance of stutters when entering new areas, spawning shader effects, and even during cutscenes. And then you can get smaller stutters when walking through hub areas or entering an area, even if you have been through it before."

https://www.notebookcheck.net/Dead-Space-Remake-review-Laptop-and-desktop-benchmarks.688701.0.html

"That said, the game still doesn't feel very technically polished in some areas. Whilst the sometimes strange physics is more likely to make you chuckle, the stutters that happen occasionally during gameplay – regardless of the hardware and settings you use – are fairly annoying. In other words: the visuals don't feel very smooth even when the game is running at high frame rates. Just as annoying is the fact that the game frequently stutters for a while after loading. When you first boot up the remake, it also starts by optimising the shaders, which is something we have seen in games such as Call of Duty. "

https://www.dsogaming.com/pc-performance-analyses/dead-space-remake-pc-performance-analysis/

"Unfortunately, Dead Space Remake suffers from numerous traversal stutters. PC gamers will encounter small stutters when visiting specific locations. These aren’t shader compilation stutters (the game compiles shaders when you first launch it). So, let’s hope that EA Motive will eliminate (or at least minimize) them via a future update."

https://www.eurogamer.net/digitalfoundry-2023-dead-space-remake-the-pc-df-tech-review

"There is also streaming and traversal-related stutter, where the game exhibits frequent, repeatable and unpreventable frame-time spikes, up to 150ms or nine frames on a Core i9 12900K, when the character crosses individual boundaries on the map and new sections load in. The first time you do this in a session, the spike is bigger, but it reoccurs each time you cross the same threshold (33ms or two frames, for the example that caused a 150ms spike initially).

The impact and frequency of these spikes increase on slower PCs, with the Ryzen 5 3600 + RTX 2060 Super PC exhibiting repeated frame-time spikes of 100ms (six frames) compared to the 33ms spikes on the 12900K + RTX 3080 build. Unfortunately, there's no way to fix this as a player beyond using a hypothetical future CPU that can just brute-force it, so hopefully it is something that can be fixed in a future patch. "

https://wccftech.com/dead-space-pc-remake-port-is-middling-in-both-visuals-and-performance/

"Luckily, upon launching the game for the first time, you will be greeted by a message saying 'loading shaders'. That alone immediately signaled that Motive Studios did not make the same mistake as Striking Distance Studios. However, shader stutter is not the only form of stuttering. I would really love to say that Dead Space was completely free of stutters, but that's just not true."
Explodium Feb 18, 2023 @ 9:45pm 
I've had stutters, one broken cutscene causing a softlock (reloading fixed it), and one CTD.

Other than that, it's worked fine for me.
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Date Posted: Feb 18, 2023 @ 5:03pm
Posts: 81