Dead Space

Dead Space

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Dead Space Remake in 4K on RTX 3070, is unplayable for me.
play the ramake in 4K on RTX 3070 and Ryzen 5600X frame rate drops from 100 to 15 fps every 10 minutes. I set all graphics to *medium" and DLSS ultra.
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A mostrar 31-45 de 50 comentários
c0Zm1c 31 jan. 2023 às 6:34 
Originalmente postado por LoRd_0f:
Originalmente postado por c0Zm1c:
That's a four-year old last-gen game. For Dead Space try lowering the DLSS quality.
Yeah I already tried. DLSS Performance and medium quality settings, but after 10 minutes of smooth gameplay, the framerate drop to 15 fps for about 5 minutes and then return stable to 80+ fps
It may indicate a different problem then not related to GPU performance. I would try a clean GPU driver re-install (if you haven't already) just to rule that out. It doesn't sound like loading stutter because that would surely become apparent sooner into the game than 10 minutes and wouldn't last as long as 5 minutes so.. I don't know. :\
ScaryTeddyBear 31 jan. 2023 às 6:34 
I recently bought a 3070 TI cause of reduced Price for me, but I returned it not even a week after. The VRAM limitation really came to shineon even the slightest 4k Gameplay with mid to high settings...
UserNotFound 31 jan. 2023 às 6:36 
Originalmente postado por buckiesmalls:
In what game? Because overall the 3070 in most cases best the 6750xt in frame rates and min frame rates at 4k. More vram does not equal more frames. Youll need to provide a game that stutters for the 3070 and not the 6750..
Well, I'd made a generalization, the RTX 3070 is more comparable (in price now) to the RX 6800 (non-XT). The RX 6700 XT/6750XT is priced competitively against the RTX 3060/3060 Ti.

Anyway, one game that I know of that chews up memory is Forspoken at 1080P, max ingame + RT, >10GB VRAM needed. With visuals set at less than max + no RT, 8GB is sufficient.
Última alteração por UserNotFound; 31 jan. 2023 às 6:37
Zoopy 31 jan. 2023 às 6:36 
Originalmente postado por LoRd_0f:
Originalmente postado por UserNotFound:
True, OP has a better chance of smoother gameplay with an RX 6700XT/6750XT because these have 12GB of VRAM.

I finished JediF Fellen Order in 4k at 60 fps High settings

Yes, and I finished Deus Ex 1 in 4k at 10000000000fps on my 3070. Clearly there's something wrong with Dead Space remake. /s
Cephei 1 fev. 2023 às 22:13 
Ryzen 5 5600x, RTX 3080 10GB, 32 GB RAM, Windows 10. I had the exact same issue with Resident Evil Village as well. 100fps for 30 min - 1 hour then it goes back to like 5 fps, a slideshow. Have to reload the game.

Feels like a memory issue. I have never been able to fix it in RE village and it never got patched, I guess I will never find a solution in Dead Space either :/ which really sucks because it's a great game.

I can't be bothered to play the game anymore at this point, every time this "bug" happens it kills the immersion and I just hit alt F4.

I guess 10gb memory is not enough to play at 4k :/
InstableMonster 1 fev. 2023 às 22:17 
Originalmente postado por CosmicD:
alle these problems come from everyone wanting to play on 4k, sorry, not going to happen if you don't have at least a 3080/90 card and the most recent cpu.

Playing a sleek game on 1080 : 110/144 fps.
just need a decent cpu, not the latest one, got a 3080ti, with a i7 8700 which is like 5 years old or something like that at this point and 4k 60fps is just not an issue
InstableMonster 1 fev. 2023 às 22:19 
Originalmente postado por buckiesmalls:
Originalmente postado por DeadPhoenix:

RTX 2080. Now i'm using a RTX 3080 Ti.
I have played games like Battlefield V on 4K, which was already pushing over 8GB of VRAM when playing at 4K. And i had constant stuttering, and low fps. After i upgraded it, it was running stutter free, and the VRAM was around 9GB.
Dunno never tinkered with Battlefield V. So would you consider the 3080ti a 4k card?
yes I have had no problem so far running games in 4k, sometimes you dont put everything on ultra but hey most ultra settings in game are horrendously optimised anyway

i7 8700
rtx 3080 ti
32gb ram
all running on nvme m.2 drives
meowlo 1 fev. 2023 às 22:30 
I still have frame drops and stutters CONSTANTLY, and I have a 4090. Even on the lowest settings. It doesn't make the game unplayable (to me, but if were more sensitive to stutters it would) and I'm glad I decided to trial an EA Play account instead of actually paying for it. I'm getting the feeling that for a LOT of people, this game will not be considered reasonably worth buying or in a playable state for quite a long time. Sorry Op, but I wouldn't get your hopes up.
The_Mess 1 fev. 2023 às 22:30 
Originalmente postado por FeilDOW:
3070 is not a 4k card, excpecially with next gen games starting to launch.
This.

Seriously, even with DLSS it just doesn't have the computational power to do 4K at 60+ fps despite all of Nvidia's marketing bullsh*t otherwise. Not to mention you'd need the 12GB SKU anyway.

And of course now both AMD and Nvidia are touting 8K as the next big thing /facepalm

Even though GPU's are fluff knows how many generations (and massive increases in prices) from being able to do that with stuff like DLSS, along with suitable monitors. So we'll get even more ignorant gits moaning about 8K performance down the road...

So remember kids - never believe the marketing and always check the reviews before jumping on the bandwagon for 4K (or 8K). Because as per usual, there will be problems, especially with older games. Never mind the stupid prices involved.

Which is why I'll be sticking with 1440p once I finish the current upgrade cycle for the foreseeable future. As maybe in a decade 4K will become worth adopting for PC games due to potential price decreases the hardware. And yes, being in NZ GPU prices are obscene for the high end kit, so I have to save all this year to get up the cash for one.
InstableMonster 1 fev. 2023 às 22:34 
Originalmente postado por The_Mess:
Originalmente postado por FeilDOW:
3070 is not a 4k card, excpecially with next gen games starting to launch.
This.

Seriously, even with DLSS it just doesn't have the computational power to do 4K at 60+ fps despite all of Nvidia's marketing bullsh*t otherwise. Not to mention you'd need the 12GB SKU anyway.

And of course now both AMD and Nvidia are touting 8K as the next big thing /facepalm

Even though GPU's are fluff knows how many generations (and massive increases in prices) from being able to do that with stuff like DLSS, along with suitable monitors. So we'll get even more ignorant gits moaning about 8K performance down the road...

So remember kids - never believe the marketing and always check the reviews before jumping on the bandwagon for 4K (or 8K). Because as per usual, there will be problems, especially with older games. Never mind the stupid prices involved.

Which is why I'll be sticking with 1440p once I finish the current upgrade cycle for the foreseeable future. As maybe in a decade 4K will become worth adopting for PC games due to potential price decreases the hardware. And yes, being in NZ GPU prices are obscene for the high end kit, so I have to save all this year to get up the cash for one.
The only reason I'm not gaming in 1080p is because we replaced the living room tv and its a 4k, did 1080p for like 10-15 years, not gonna switch to anything else soon. Will always enjoy a smooth experience over what can feel like a fancy powerpoint when the frames start to drop
The_Mess 1 fev. 2023 às 22:36 
Originalmente postado por Akorn1987:
I still have frame drops and stutters CONSTANTLY, and I have a 4090. Even on the lowest settings. It doesn't make the game unplayable (to me, but if were more sensitive to stutters it would) and I'm glad I decided to trial an EA Play account instead of actually paying for it. I'm getting the feeling that for a LOT of people, this game will not be considered reasonably worth buying or in a playable state for quite a long time. Sorry Op, but I wouldn't get your hopes up.
The stutters are down it seems to shaders compiling, just like in Callisto Protocol, but unlike that game it can't be fixed on the user end by a simple ini edit. Because EA stupidly decided to use Frostbite for all it's games /facepalm

Anyhow, it'll likely get patched sooner than later. And personally even on my rig, with a RX 590, the stutters are okay to handle. Annoying, but as they happen in spaces you're not going to be attacked in, it's a minor annoyance. Much like the far to short sections between areas vs the tram ride time.

Definitely better than the GPU driver crashes I've been having despite the game being advertised as using DX12 and not DX12.1. Really wish they'd just used Vulkan, but that's DICE's fault.
HellSlayer 1 fev. 2023 às 23:08 
Originalmente postado por LoRd_0f:
play the ramake in 4K on RTX 3070 and Ryzen 5600X frame rate drops from 100 to 15 fps every 10 minutes. I set all graphics to *medium" and DLSS ultra.
dropping frames that much might be lack of vram!
Running in 4k resolution is not recommended for RTX 3070 due to insufficient VRAM. Hence, you will need to upgrade with RTX 4090 or better.
TheCrazedEB 1 fev. 2023 às 23:19 
I wouldnt even EXPECT to play this game at 4k and Im on a 3080 ftw 3 ultra, 5600x. 1440p and you should have an slight above average experience.

I can't wait to upgrade my cpu and gpu.
meowlo 2 fev. 2023 às 0:49 
Originalmente postado por The_Mess:
Originalmente postado por Akorn1987:
I still have frame drops and stutters CONSTANTLY, and I have a 4090. Even on the lowest settings. It doesn't make the game unplayable (to me, but if were more sensitive to stutters it would) and I'm glad I decided to trial an EA Play account instead of actually paying for it. I'm getting the feeling that for a LOT of people, this game will not be considered reasonably worth buying or in a playable state for quite a long time. Sorry Op, but I wouldn't get your hopes up.
The stutters are down it seems to shaders compiling, just like in Callisto Protocol, but unlike that game it can't be fixed on the user end by a simple ini edit. Because EA stupidly decided to use Frostbite for all it's games /facepalm

Anyhow, it'll likely get patched sooner than later. And personally even on my rig, with a RX 590, the stutters are okay to handle. Annoying, but as they happen in spaces you're not going to be attacked in, it's a minor annoyance. Much like the far to short sections between areas vs the tram ride time.

Definitely better than the GPU driver crashes I've been having despite the game being advertised as using DX12 and not DX12.1. Really wish they'd just used Vulkan, but that's DICE's fault.

They are not due to shader compiling. And before you ask, yes, I have sysematically gone through every conceivable troubleshooting method you can think of, and I do have a theory on why there are stutters which are effecting some players but not others. I would tell you what it is, too, but I'm t not going to.

Here's the the thing: it would take a LONG time to explain, it's not been confirmed, and is based on a massive amount of data from RTSS, DXDIAG, windows event viewer, etc -- basically hours worth of documenting every single GPU, CPU, Ram, Vram, or latency-critical (aka why the requirements state you need an SSD) related event I could trigger in the game, and how my hardware responded, what was or wasn't unusual, reproducable, and of course I did an exhaustive amount of benchmarking and testing the thermals, clock speeds, timings, stabiility -- let's just say, I also did an extremely thorough health check on my own build, and my PC managed to pass with a clean bill of health -- and yeah, it far exceeds even the recommended requirement.

I also correlated this with many other people I talked to on Discord, did the same things I listed abpve on on my partner's PC (which I built) as well as on another friend's PC (which he built, but we've bought each other hardware, game together reguarly, etc).

And after all of that, I could find only ONE single variable that was present amonst the massive amount of people that still have stutter issues, just ONE, but it was reproducable, 100% consistent in people having problems, alarming enough to warrant looking foruther in to, yet did not exist amongst the equally massive group of gamers who were not having the same problem. Turns out it's a bigger problem than I intiially thought it was, too.

After presenting all of this data to EA support and escelating as high as I could, I managed to get in touch with several of the devs and they all confirmed that I had indeed discovered one out of only a very small handful of tother heories that are still being investigated, all which they were described in great length and detail, and went deeper than just the stuttering. And ♥♥♥♥♥♥♥♥♥♥, they were also equallly as discouraging, frustrating, and stupidly difficult to solve, if true. So it really doesn't matter if I'm right or wrong -- there's a BIG problem with Dead Space Remake at the moment, it's not effecting EVERYONE, just an alarming percentage of them, and it sucks for everyone involved. And to be CLEAR, there's not anyone to blame, either.

And that is the last thing I will ever say about Dead Space Remake in a public setting, ever again. Peace out.
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Postado a: 31 jan. 2023 às 3:24
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