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I have a 12700k and 4070ti.
The issue is present with all settings, but it is less frequent with some settings over others. Using TAA causes it to happen frequently. FSR 2.0 Quality appears more stable. It seems to go away almost completely after setting to Low settings, even if you raise it later to something like Ultra. The game seems to stress the CPU and GPU at points. Some of the settings might make it worse. Be cautious, as you wouldn't want to brick your CPU/GPU over a game.
Considering everyone's fixes in here are totally different, I feel like the issue presents totally randomly. Anything can make it go away for a moment and anything can bring it back.
DF made a Dead Space video mentioning the VRAM spikes.
This issue is called GPU Artifacting, and it can occur when VRAM cannot keep up with what it is being rendered. It is a throughput issue, not a memory size issue. Lowering settings, enabling SAM, and OCing VRAM can alleviate the issue to the point it disappears. I no longer experience these visual glitches on my PC.