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The rest have been given much darker textures with faint glowing effects to some to pick them out in the darkness. The exploders now no longer shriek and shout loudly to announce their approach and their sacks have a much less pronounced glow to them.
It wasn't varied. Female slashers have the scythes formed from thier arms and males have the scythes formed from thier shoulder blades (for some reason). This is what this remake is getting wrong.
I can't think of any male slashers from the originals that had their arms be the scythes.
I forgot to mention, the exception is DS3, where some slashers have too many mini arms for those to be thier original arms and things like that, but part of the visual design for DS3 was that even the human sized forms were made from multiple corpses at that point presumably to conserve biomass.
Ah, wiki pages. Got to love them.
But for someone who just looks at a wiki page and that is the end of it (and somehow misidentifies half the images..?) then they'll come to incorrect conclusions.
There's not images, there's a single image. From DS2. That I don't even remember appearing in DS2.
Half the ones you mentioned are either female slashers or indeterminate (ie earthgov or armored).
There are multiple images, and there's 1 section in particular that says male civilian slashers. The others that I mentioned you can see are male.
No you can't. You can't really tell gender on them (because they obviously can't have obvious genitals on display for a PG game). So you have to go by either rough face, which indeterminate on most of the models, or by the way they're mutated which follows a very clear rule, with 1 (seeming) exception when you can use clothes and such to tell.
You shouldn't be arguing this. You know you're wrong.